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DTSTART;TZID=America/Toronto:20220101T130000
DTEND;TZID=America/Toronto:20220101T170000
DTSTAMP:20260406T091457
CREATED:20211214T220615Z
LAST-MODIFIED:20211220T015059Z
UID:15042-1641042000-1641056400@www.playwithspirit.com
SUMMARY:Jazzy January 2022
DESCRIPTION:4v4 Ultimate Tournament\nAnother event of a season long series! Read more about the Ontario 4v4 circuit.\nGet a great workout in – four hours of non-stop play! Register early (including paying!) to confirm your spot in this exclusively intimate tournament. \nSee the Facebook event to check out your competition\, look for a team\, or figure out a carpool! \nRegistration Deadline: December 25th\, 2021 \nMake sure your team rating reflects your team! To have ratings carry over between events\, teams must: use the same team name and retain a minimum 50% of playing roster.\n\nFacebook Event\nCancelled\n\nEvent Summary\n\nmixed division\n1-day\n5 40-min games per team\, with no byes\nathletic therapy on-site\n\n\nRefund PolicyWe know life happens......so\, our refund policy is quite lenient!\nBefore the registration deadline\, refunds will be handled on a case-by-base basis. Please email us. \nAfter the registration deadline\, we cannot promise any refunds but we will do our best. Email us!\nRules\nThe 4v4 Variation follows the USA Ultimate 2021 Edition Rules (i.e. 10 stalls) with the following exceptions: \n\nGames are played by teams of 4 on the field with a gender ratio of 2/2 (See UC’s 2017 announcement\, note our transgender inclusivity policy).\nWhen hard cap goes\, unless the game is tied or the disc is in the air\, the point ends immediately. If the game is tied\, finish the point. If the disc is released before the hard cap goes and caught in the end zone\, the point counts. This rule is to align with Canadian 4v4 Ultimate Championship Series.\nThe playing field size is a rectangle shape measuring 18m x 30m. End zones are 3m deep.\nOnly 2 pulls every game: at the beginning of the game and after halftime. Each team pulls once.\nBrick mark is set at 2m in front of the end zone line.\nAfter a point is scored\, the disc is left in the end zone at the spot in which it was caught. Play restarts in that same end zone (i.e.\, no pull after every point). The team that was scored upon checks the disc in play once the defence is ready.\nMaximum 30 second delay between points. Play resumes when either:\n\n30 seconds have elapsed\, or\nBoth teams are ready through a check.\n\n\nIf 25 seconds elapses and the offense has not put the disc in play\, then defense warns the offense and counts down from 5\, after ‘1’ has been said aloud the defense may begin to count stalls. If 25 seconds have elapsed and the defense is not ready\, then the offense warns the defense and begins to count down from 5. After ‘1’ has been said aloud\, the offense may put the disc into play.\nPlayers may only sub on and off the field between points or from an injury timeout.\n3-minute halftime at the scheduled midpoint of the game.\nTeams switch sides at the half.\nTeams have 1 timeout per half.\nA timeout lasts 60 seconds.\nBefore a game begins\, the Captains should agree on a time piece if a clock is not easily visible from the playing field.\n\n\n\n \nCancelled
URL:https://www.playwithspirit.com/event/jazzy-january-2022/
LOCATION:Downsview Dome\, 77 Carl Hall Rd\, North York\, Ontario\, M3K 2E2\, Canada
CATEGORIES:Club,Ontario 4v4 Circuit
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