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BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20241207T080000
DTEND;TZID=America/Toronto:20241207T120000
DTSTAMP:20260503T124021
CREATED:20241015T210308Z
LAST-MODIFIED:20241120T003405Z
UID:15842-1733558400-1733572800@www.playwithspirit.com
SUMMARY:Beta\, Juniors 4v4 2024
DESCRIPTION:4v4 Ultimate Tournament\nA Juniors 4v4 event! Read more about the Ontario 4v4 circuit.\nGet a great morning workout in – four hours of non-stop play! Register early (including paying!) to confirm your spot in this exclusively intimate tournament. \nNow EXPANDED! Space for 12 teams means more competitive games for everyone\, where the top seed will play the 2nd\, 3rd\, 4th\, and 5th seed. \nRegistration Deadline: December 1\, 2024\, 11:59 PM \nMake sure your team rating reflects your team! To have ratings carry over between events\, teams must: use the same team name and retain a minimum 50% of playing roster.\n\nRegister Now\n\nEvent Summary\n\njuniors mixed division (U19 as of 2024)\n1-day\n5 40-min games per team\, with no byes\nathletic therapy on-site\n\n\nRefund PolicyWe know life happens......so\, our refund policy is quite lenient!\nBefore the registration deadline\, refunds will be handled on a case-by-base basis. Please email us. \nAfter the registration deadline\, we cannot promise any refunds but we will do our best. Email us! \nRules\nThe 4v4 Variation follows the USA Ultimate 2024 Edition Rules (i.e. 10 stalls) with the following exceptions: \n\nGames are played by teams of 4 on the field with a gender ratio of 2/2 (See UC’s 2017 annoucement\, note our transgender inclusivity policy).\nNo point cap\, only time cap.\nWhen hard cap goes\, unless the game is tied or the disc is in the air\, the point ends immediately. If the game is tied\, finish the point. If the disc is released before the hard cap goes and caught in the endzone\, the point counts. This rule is to align with Canadian 4v4 Ultimate Championships.\nThe playing field size is a rectangle shape measuring 18m x 30m. Endzones are 3m deep.\nOnly 2 pulls every game: at the beginning of the game and after halftime. Each team pulls once.\n\nIf the disc lands in-bounds (including endzones) and either stays in-bounds or rolls out of bounds without being touched by the receiving team\, the disc is put in play where it first touched the ground.\n\n\nBrick mark is set at 2m in front of the endzone line.\nAfter a point is scored\, the disc is left in the endzone at the spot in which it was caught. Play restarts in that same endzone (i.e.\, no pull after every point). The team that was scored upon checks the disc in play once the defence is ready.\nMaximum 30 second delay between points. Play resumes when either:\n\n30 seconds have elapsed\, or\nBoth teams are ready through a check.\n\n\nIf 25 seconds elapses and the offense has not put the disc in play\, then defense warns the offense and counts down from 5\, after ‘1’ has been said aloud the defense may begin to count stalls. If 25 seconds have elapsed and the defense is not ready\, then the offense warns the defense and begins to count down from 5. After ‘1’ has been said aloud\, the offense may put the disc into play.\nPlayers may only sub on and off the field between points or from an injury timeout.\n3-minute halftime at the scheduled midpoint of the game.\nTeams switch sides at the half.\nTeams have 1 timeout per half.\nA timeout lasts 60 seconds.\nBefore a game begins\, the Captains should agree on a time piece if a clock is not easily visible from the playing field.\n\n\n\nRegister Now
URL:https://www.playwithspirit.com/event/beta-juniors-4v4-2024/
LOCATION:Lamport Stadium\, 1151 King St W\, Toronto\, Ontario\, M6K 1E9\, Canada
CATEGORIES:Juniors,Ontario 4v4 Circuit
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20241109T080000
DTEND;TZID=America/Toronto:20241109T120000
DTSTAMP:20260503T124021
CREATED:20241015T203354Z
LAST-MODIFIED:20241104T162231Z
UID:15835-1731139200-1731153600@www.playwithspirit.com
SUMMARY:Alpha\, Juniors 4v4 2024
DESCRIPTION:4v4 Ultimate Tournament\nA Juniors 4v4 event! Read more about the Ontario 4v4 circuit.\nGet a great morning workout in – four hours of non-stop play! Register early (including paying!) to confirm your spot in this exclusively intimate tournament. \nRegistration Deadline: November 3\, 2024\, 11:59 PM \nMake sure your team rating reflects your team! To have ratings carry over between events\, teams must: use the same team name and retain a minimum 50% of playing roster.\n\nSOLD OUT\n\nEvent Summary\n\njuniors mixed division (U19 as of 2024)\n1-day\n5 40-min games per team\, with no byes\nathletic therapy on-site\n\n\nRefund PolicyWe know life happens......so\, our refund policy is quite lenient!\nBefore the registration deadline\, refunds will be handled on a case-by-base basis. Please email us. \nAfter the registration deadline\, we cannot promise any refunds but we will do our best. Email us! \nRules\nThe 4v4 Variation follows the USA Ultimate 2024 Edition Rules (i.e. 10 stalls) with the following exceptions: \n\nGames are played by teams of 4 on the field with a gender ratio of 2/2 (See UC’s 2017 annoucement\, note our transgender inclusivity policy).\nNo point cap\, only time cap.\nWhen hard cap goes\, unless the game is tied or the disc is in the air\, the point ends immediately. If the game is tied\, finish the point. If the disc is released before the hard cap goes and caught in the endzone\, the point counts. This rule is to align with Canadian 4v4 Ultimate Championships.\nThe playing field size is a rectangle shape measuring 18m x 30m. Endzones are 3m deep.\nOnly 2 pulls every game: at the beginning of the game and after halftime. Each team pulls once.\n\nIf the disc lands in-bounds (including endzones) and either stays in-bounds or rolls out of bounds without being touched by the receiving team\, the disc is put in play where it first touched the ground.\n\n\nBrick mark is set at 2m in front of the endzone line.\nAfter a point is scored\, the disc is left in the endzone at the spot in which it was caught. Play restarts in that same endzone (i.e.\, no pull after every point). The team that was scored upon checks the disc in play once the defence is ready.\nMaximum 30 second delay between points. Play resumes when either:\n\n30 seconds have elapsed\, or\nBoth teams are ready through a check.\n\n\nIf 25 seconds elapses and the offense has not put the disc in play\, then defense warns the offense and counts down from 5\, after ‘1’ has been said aloud the defense may begin to count stalls. If 25 seconds have elapsed and the defense is not ready\, then the offense warns the defense and begins to count down from 5. After ‘1’ has been said aloud\, the offense may put the disc into play.\nPlayers may only sub on and off the field between points or from an injury timeout.\n3-minute halftime at the scheduled midpoint of the game.\nTeams switch sides at the half.\nTeams have 1 timeout per half.\nA timeout lasts 60 seconds.\nBefore a game begins\, the Captains should agree on a time piece if a clock is not easily visible from the playing field.\n\n\n\nSOLD OUT
URL:https://www.playwithspirit.com/event/alpha-juniors-4v4-2024/
LOCATION:Lamport Stadium\, 1151 King St W\, Toronto\, Ontario\, M6K 1E9\, Canada
CATEGORIES:Juniors,Ontario 4v4 Circuit
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20240413T080000
DTEND;TZID=America/Toronto:20240413T120000
DTSTAMP:20260503T124021
CREATED:20231122T224456Z
LAST-MODIFIED:20240407T192700Z
UID:15577-1712995200-1713009600@www.playwithspirit.com
SUMMARY:Delta\, Juniors 4v4
DESCRIPTION:4v4 Ultimate Tournament\nAnother event of a season long series! Read more about the Ontario 4v4 circuit.\nGet a great morning workout in – four hours of non-stop play! Register early (including paying!) to confirm your spot in this exclusively intimate tournament. \nSee the Facebook event to check out your competition\, look for a team\, or figure out a carpool! \nRegistration Deadline: April 11\, 2024\, 11:59 PM \nMake sure your team rating reflects your team! To have ratings carry over between events\, teams must: use the same team name and retain a minimum 50% of playing roster.\n\nregister now\n\nEvent Summary\n\nmixed juniors division (U19 as of 2024)\n1-day\n5 40-min games per team\, with no byes\nathletic therapy on-site\n\n\nRefund PolicyWe know life happens......so\, our refund policy is quite lenient!\nBefore the registration deadline\, refunds will be handled on a case-by-base basis. Please email us. \nAfter the registration deadline\, we cannot promise any refunds but we will do our best. Email us! \nRules\nThe 4v4 Variation follows the USA Ultimate 2022 Edition Rules (i.e. 10 stalls) with the following exceptions: \n\nGames are played by teams of 4 on the field with a gender ratio of 2/2 (See UC’s 2017 annoucement\, note our transgender inclusivity policy).\nNo point cap\, only time cap.\nWhen hard cap goes\, unless the game is tied or the disc is in the air\, the point ends immediately. If the game is tied\, finish the point. If the disc is released before the hard cap goes and caught in the endzone\, the point counts. This rule is to align with Canadian 4v4 Ultimate Championships.\nThe playing field size is a rectangle shape measuring 18m x 30m. Endzones are 3m deep.\nOnly 2 pulls every game: at the beginning of the game and after halftime. Each team pulls once.\n\nIf the disc lands in-bounds (including endzones) and either stays in-bounds or rolls out of bounds without being touched by the receiving team\, the disc is put in play where it first touched the ground.\n\n\nBrick mark is set at 2m in front of the endzone line.\nAfter a point is scored\, the disc is left in the endzone at the spot in which it was caught. Play restarts in that same endzone (i.e.\, no pull after every point). The team that was scored upon checks the disc in play once the defence is ready.\nMaximum 30 second delay between points. Play resumes when either:\n\n30 seconds have elapsed\, or\nBoth teams are ready through a check.\n\n\nIf 25 seconds elapses and the offense has not put the disc in play\, then defense warns the offense and counts down from 5\, after ‘1’ has been said aloud the defense may begin to count stalls. If 25 seconds have elapsed and the defense is not ready\, then the offense warns the defense and begins to count down from 5. After ‘1’ has been said aloud\, the offense may put the disc into play.\nPlayers may only sub on and off the field between points or from an injury timeout.\n3-minute halftime at the scheduled midpoint of the game.\nTeams switch sides at the half.\nTeams have 1 timeout per half.\nA timeout lasts 60 seconds.\nBefore a game begins\, the Captains should agree on a time piece if a clock is not easily visible from the playing field.\n\n\n\nregister now
URL:https://www.playwithspirit.com/event/delta-juniors-4v4/
LOCATION:Lamport Stadium\, 1151 King St W\, Toronto\, Ontario\, M6K 1E9\, Canada
CATEGORIES:Juniors,Ontario 4v4 Circuit
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20240224T080000
DTEND;TZID=America/Toronto:20240224T120000
DTSTAMP:20260503T124021
CREATED:20231122T011143Z
LAST-MODIFIED:20240220T001739Z
UID:15557-1708761600-1708776000@www.playwithspirit.com
SUMMARY:Gamma\, Juniors 4v4
DESCRIPTION:4v4 Ultimate Tournament\nAnother event of a season long series! Read more about the Ontario 4v4 circuit.\nGet a great morning workout in – four hours of non-stop play! Register early (including paying!) to confirm your spot in this exclusively intimate tournament. \nSee the Facebook event to check out your competition\, look for a team\, or figure out a carpool! \nRegistration Deadline: February 18\, 2024\, 11:59 PM \nMake sure your team rating reflects your team! To have ratings carry over between events\, teams must: use the same team name and retain a minimum 50% of playing roster.\n\nSold Out\n\nEvent Summary\n\nmixed juniors division (U19 as of 2024)\n1-day\n5 40-min games per team\, with no byes\nathletic therapy on-site\n\n\nRefund PolicyWe know life happens......so\, our refund policy is quite lenient!\nBefore the registration deadline\, refunds will be handled on a case-by-base basis. Please email us. \nAfter the registration deadline\, we cannot promise any refunds but we will do our best. Email us! \nRules\nThe 4v4 Variation follows the USA Ultimate 2022 Edition Rules (i.e. 10 stalls) with the following exceptions: \n\nGames are played by teams of 4 on the field with a gender ratio of 2/2 (See UC’s 2017 annoucement\, note our transgender inclusivity policy).\nNo point cap\, only time cap.\nWhen hard cap goes\, unless the game is tied or the disc is in the air\, the point ends immediately. If the game is tied\, finish the point. If the disc is released before the hard cap goes and caught in the endzone\, the point counts. This rule is to align with Canadian 4v4 Ultimate Championships.\nThe playing field size is a rectangle shape measuring 18m x 30m. Endzones are 3m deep.\nOnly 2 pulls every game: at the beginning of the game and after halftime. Each team pulls once.\n\nIf the disc lands in-bounds (including endzones) and either stays in-bounds or rolls out of bounds without being touched by the receiving team\, the disc is put in play where it first touched the ground.\n\n\nBrick mark is set at 2m in front of the endzone line.\nAfter a point is scored\, the disc is left in the endzone at the spot in which it was caught. Play restarts in that same endzone (i.e.\, no pull after every point). The team that was scored upon checks the disc in play once the defence is ready.\nMaximum 30 second delay between points. Play resumes when either:\n\n30 seconds have elapsed\, or\nBoth teams are ready through a check.\n\n\nIf 25 seconds elapses and the offense has not put the disc in play\, then defense warns the offense and counts down from 5\, after ‘1’ has been said aloud the defense may begin to count stalls. If 25 seconds have elapsed and the defense is not ready\, then the offense warns the defense and begins to count down from 5. After ‘1’ has been said aloud\, the offense may put the disc into play.\nPlayers may only sub on and off the field between points or from an injury timeout.\n3-minute halftime at the scheduled midpoint of the game.\nTeams switch sides at the half.\nTeams have 1 timeout per half.\nA timeout lasts 60 seconds.\nBefore a game begins\, the Captains should agree on a time piece if a clock is not easily visible from the playing field.\n\n\n\nSold Out
URL:https://www.playwithspirit.com/event/gamma-juniors-4v4/
LOCATION:Lamport Stadium\, 1151 King St W\, Toronto\, Ontario\, M6K 1E9\, Canada
CATEGORIES:Juniors,Ontario 4v4 Circuit
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20240120T080000
DTEND;TZID=America/Toronto:20240120T120000
DTSTAMP:20260503T124021
CREATED:20231016T011334Z
LAST-MODIFIED:20231016T013118Z
UID:15512-1705737600-1705752000@www.playwithspirit.com
SUMMARY:Beta\, Juniors 4v4
DESCRIPTION:4v4 Ultimate Tournament\nAnother event of a season long series! Read more about the Ontario 4v4 circuit.\nGet a great morning workout in – four hours of non-stop play! Register early (including paying!) to confirm your spot in this exclusively intimate tournament. \nSee the Facebook event to check out your competition\, look for a team\, or figure out a carpool! \nRegistration Deadline: January 14\, 2024\, 11:59 PM \nMake sure your team rating reflects your team! To have ratings carry over between events\, teams must: use the same team name and retain a minimum 50% of playing roster.\n\nRegister Now\n\nEvent Summary\n\nmixed juniors division (U19 as of 2024)\n1-day\n5 40-min games per team\, with no byes\nathletic therapy on-site\n\n\nRefund PolicyWe know life happens......so\, our refund policy is quite lenient!\nBefore the registration deadline\, refunds will be handled on a case-by-base basis. Please email us. \nAfter the registration deadline\, we cannot promise any refunds but we will do our best. Email us! \nRules\nThe 4v4 Variation follows the USA Ultimate 2022 Edition Rules (i.e. 10 stalls) with the following exceptions: \n\nGames are played by teams of 4 on the field with a gender ratio of 2/2 (See UC’s 2017 annoucement\, note our transgender inclusivity policy).\nNo point cap\, only time cap.\nWhen hard cap goes\, unless the game is tied or the disc is in the air\, the point ends immediately. If the game is tied\, finish the point. If the disc is released before the hard cap goes and caught in the endzone\, the point counts. This rule is to align with Canadian 4v4 Ultimate Championships.\nThe playing field size is a rectangle shape measuring 18m x 30m. Endzones are 3m deep.\nOnly 2 pulls every game: at the beginning of the game and after halftime. Each team pulls once.\n\nIf the disc lands in-bounds (including endzones) and either stays in-bounds or rolls out of bounds without being touched by the receiving team\, the disc is put in play where it first touched the ground.\n\n\nBrick mark is set at 2m in front of the endzone line.\nAfter a point is scored\, the disc is left in the endzone at the spot in which it was caught. Play restarts in that same endzone (i.e.\, no pull after every point). The team that was scored upon checks the disc in play once the defence is ready.\nMaximum 30 second delay between points. Play resumes when either:\n\n30 seconds have elapsed\, or\nBoth teams are ready through a check.\n\n\nIf 25 seconds elapses and the offense has not put the disc in play\, then defense warns the offense and counts down from 5\, after ‘1’ has been said aloud the defense may begin to count stalls. If 25 seconds have elapsed and the defense is not ready\, then the offense warns the defense and begins to count down from 5. After ‘1’ has been said aloud\, the offense may put the disc into play.\nPlayers may only sub on and off the field between points or from an injury timeout.\n3-minute halftime at the scheduled midpoint of the game.\nTeams switch sides at the half.\nTeams have 1 timeout per half.\nA timeout lasts 60 seconds.\nBefore a game begins\, the Captains should agree on a time piece if a clock is not easily visible from the playing field.\n\n\n\nRegister Now
URL:https://www.playwithspirit.com/event/beta-juniors-4v4/
LOCATION:Lamport Stadium\, 1151 King St W\, Toronto\, Ontario\, M6K 1E9\, Canada
CATEGORIES:Juniors,Ontario 4v4 Circuit
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20231209T080000
DTEND;TZID=America/Toronto:20231209T120000
DTSTAMP:20260503T124021
CREATED:20231016T002823Z
LAST-MODIFIED:20231016T010804Z
UID:15497-1702108800-1702123200@www.playwithspirit.com
SUMMARY:Alpha\, Juniors 4v4 2023
DESCRIPTION:4v4 Ultimate Tournament\nA Juniors 4v4 event! Read more about the Ontario 4v4 circuit.\nGet a great morning workout in – four hours of non-stop play! Register early (including paying!) to confirm your spot in this exclusively intimate tournament. \nSee the Facebook event to check out your competition\, look for a team\, or figure out a carpool! \nRegistration Deadline: December 3\, 2023\, 11:59 PM \nMake sure your team rating reflects your team! To have ratings carry over between events\, teams must: use the same team name and retain a minimum 50% of playing roster.\n\nRegister Now\n\nEvent Summary\n\njuniors mixed division (U19 as of 2023)\n1-day\n5 40-min games per team\, with no byes\nathletic therapy on-site\n\n\nRefund PolicyWe know life happens......so\, our refund policy is quite lenient!\nBefore the registration deadline\, refunds will be handled on a case-by-base basis. Please email us. \nAfter the registration deadline\, we cannot promise any refunds but we will do our best. Email us! \nRules\nThe 4v4 Variation follows the USA Ultimate 2022 Edition Rules (i.e. 10 stalls) with the following exceptions: \n\nGames are played by teams of 4 on the field with a gender ratio of 2/2 (See UC’s 2017 annoucement\, note our transgender inclusivity policy).\nNo point cap\, only time cap.\nWhen hard cap goes\, unless the game is tied or the disc is in the air\, the point ends immediately. If the game is tied\, finish the point. If the disc is released before the hard cap goes and caught in the endzone\, the point counts. This rule is to align with Canadian 4v4 Ultimate Championships.\nThe playing field size is a rectangle shape measuring 18m x 30m. Endzones are 3m deep.\nOnly 2 pulls every game: at the beginning of the game and after halftime. Each team pulls once.\n\nIf the disc lands in-bounds (including endzones) and either stays in-bounds or rolls out of bounds without being touched by the receiving team\, the disc is put in play where it first touched the ground.\n\n\nBrick mark is set at 2m in front of the endzone line.\nAfter a point is scored\, the disc is left in the endzone at the spot in which it was caught. Play restarts in that same endzone (i.e.\, no pull after every point). The team that was scored upon checks the disc in play once the defence is ready.\nMaximum 30 second delay between points. Play resumes when either:\n\n30 seconds have elapsed\, or\nBoth teams are ready through a check.\n\n\nIf 25 seconds elapses and the offense has not put the disc in play\, then defense warns the offense and counts down from 5\, after ‘1’ has been said aloud the defense may begin to count stalls. If 25 seconds have elapsed and the defense is not ready\, then the offense warns the defense and begins to count down from 5. After ‘1’ has been said aloud\, the offense may put the disc into play.\nPlayers may only sub on and off the field between points or from an injury timeout.\n3-minute halftime at the scheduled midpoint of the game.\nTeams switch sides at the half.\nTeams have 1 timeout per half.\nA timeout lasts 60 seconds.\nBefore a game begins\, the Captains should agree on a time piece if a clock is not easily visible from the playing field.\n\n\n\nRegister Now
URL:https://www.playwithspirit.com/event/alpha-4v4-2023/
LOCATION:Lamport Stadium\, 1151 King St W\, Toronto\, Ontario\, M6K 1E9\, Canada
CATEGORIES:Juniors,Ontario 4v4 Circuit
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20191221T080000
DTEND;TZID=America/Toronto:20191221T120000
DTSTAMP:20260503T124021
CREATED:20190929T172653Z
LAST-MODIFIED:20191202T180601Z
UID:14709-1576915200-1576929600@www.playwithspirit.com
SUMMARY:Alpha 4v4 Juniors Tournament
DESCRIPTION:4v4 Juniors Ultimate Tournament\nPart of our new Junior’s 4v4 Series! Read more about the Ontario 4v4 circuit.\nGet a great morning workout in – four hours of non-stop play! Register early (including paying!) to confirm your spot in this exclusively intimate tournament. \nSee the Facebook event to check out your competition\, look for a team\, or figure out a carpool! \nRegistration Deadline: December 13\, 2019 \nMake sure your team rating reflects your team! To have ratings carry over between events\, teams must: use the same team name and retain a minimum 50% of playing roster.\n\nFacebook Event\nRegister Now\n\nEvent Summary\n\njuniors division\n1-day\n5 40-min games per team\, with no byes\nathletic therapy on-site\n\n\nRefund PolicyWe know life happens......so\, our refund policy is quite lenient!\nBefore the registration deadline\, refunds will be handled on a case-by-base basis. Please email us. \nAfter the registration deadline\, we cannot promise any refunds but we will do our best. Email us!\nRules\nThe 4v4 Variation follows the USA Ultimate 11th Edition Rules with the following exceptions: \n\nGames are played by teams of 4 on the field with a gender ratio of 2/2 (See UC’s 2017 annoucement\, note our transgender inclusivity policy).\nWhen hard cap goes\, unless the game is tied or the disc is in the air\, the point ends immediately. If the game is tied\, finish the point. If the disc is released before the hard cap goes and caught in the endzone\, the point counts. This rule is to align with Canadian 4v4 Ultimate Championship Series.\nThe playing field size is a rectangle shape measuring 18m x 30m. Endzones are 3m deep.\nOnly 2 pulls every game: at the beginning of the game and after halftime. Each team pulls once.\nBrick mark is set at 2m in front of the endzone line.\nAfter a point is scored\, the disc is left in the endzone at the spot in which it was caught. Play restarts in that same endzone (i.e.\, no pull after every point). The team that was scored upon checks the disc in play once the defence is ready.\nMaximum 30 second delay between points. Play resumes when either:\n\n30 seconds have elapsed\, or\nBoth teams are ready through a check.\n\n\nIf 25 seconds elapses and the offense has not put the disc in play\, then defense warns the offense and counts down from 5\, after ‘1’ has been said aloud the defense may begin to count stalls. If 25 seconds have elapsed and the defense is not ready\, then the offense warns the defense and begins to count down from 5. After ‘1’ has been said aloud\, the offense may put the disc into play.\nPlayers may only sub on and off the field between points or from an injury timeout.\n3-minute halftime at the scheduled midpoint of the game.\nTeams switch sides at the half.\nTeams have 1 timeout per half.\nA timeout lasts 60 seconds.\nBefore a game begins\, the Captains should agree on a time piece if a clock is not easily visible from the playing field.\n\n\n\n \nRegister Now
URL:https://www.playwithspirit.com/event/alpha-4v4-juniors-tournament/
LOCATION:Lamport Stadium\, 1151 King St W\, Toronto\, Ontario\, M6K 1E9\, Canada
CATEGORIES:Juniors,Ontario 4v4 Circuit
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20191102T130000
DTEND;TZID=America/Toronto:20191102T170000
DTSTAMP:20260503T124021
CREATED:20191001T180627Z
LAST-MODIFIED:20191031T020749Z
UID:14728-1572699600-1572714000@www.playwithspirit.com
SUMMARY:Beta 4v4 Juniors Tournament
DESCRIPTION:Juniors 4v4 Ultimate Tournament\n Another event of a season long series! Read more about the Ontario 4v4 circuit.\nGet a great morning workout in – four hours of non-stop play! Register early (including paying!) to confirm your spot in this exclusively intimate tournament. \nSee the Facebook event to check out your competition\, look for a team\, or figure out a carpool! \nRegistration Deadline: October 25\, 2019 \nMake sure your team rating reflects your team! To have ratings carry over between events\, teams must: use the same team name and retain a minimum 50% of playing roster.\n\nFacebook Event\nRegistration Closed\n\nEvent Summary\n\nmixed division\n1-day\n5 40-min games per team\, with no byes\nathletic therapy on-site\n\n\nRefund PolicyWe know life happens......so\, our refund policy is quite lenient!\nBefore the registration deadline\, refunds will be handled on a case-by-base basis. Please email us. \nAfter the registration deadline\, we cannot promise any refunds but we will do our best. Email us!\nRules\nThe 4v4 Variation follows the USA Ultimate 11th Edition Rules with the following exceptions: \n\nGames are played by teams of 4 on the field with a gender ratio of 2/2 (See UC’s 2017 annoucement\, note our transgender inclusivity policy).\nWhen hard cap goes\, unless the game is tied or the disc is in the air\, the point ends immediately. If the game is tied\, finish the point. If the disc is released before the hard cap goes and caught in the endzone\, the point counts. This rule is to align with Canadian 4v4 Ultimate Championship Series.\nThe playing field size is a rectangle shape measuring 18m x 30m. Endzones are 3m deep.\nOnly 2 pulls every game: at the beginning of the game and after halftime. Each team pulls once.\nBrick mark is set at 2m in front of the endzone line.\nAfter a point is scored\, the disc is left in the endzone at the spot in which it was caught. Play restarts in that same endzone (i.e.\, no pull after every point). The team that was scored upon checks the disc in play once the defence is ready.\nMaximum 30 second delay between points. Play resumes when either:\n\n30 seconds have elapsed\, or\nBoth teams are ready through a check.\n\n\nIf 25 seconds elapses and the offense has not put the disc in play\, then defense warns the offense and counts down from 5\, after ‘1’ has been said aloud the defense may begin to count stalls. If 25 seconds have elapsed and the defense is not ready\, then the offense warns the defense and begins to count down from 5. After ‘1’ has been said aloud\, the offense may put the disc into play.\nPlayers may only sub on and off the field between points or from an injury timeout.\n3-minute halftime at the scheduled midpoint of the game.\nTeams switch sides at the half.\nTeams have 1 timeout per half.\nA timeout lasts 60 seconds.\nBefore a game begins\, the Captains should agree on a time piece if a clock is not easily visible from the playing field.\n\n\n\n \nRegistration Closed
URL:https://www.playwithspirit.com/event/beta-4v4-juniors-tournament/
LOCATION:Ballsport Polson Pier\, 176 Cherry St\, Toronto\, Ontario\, M5A 3L2\, Canada
CATEGORIES:Juniors,Ontario 4v4 Circuit
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