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DTSTART;TZID=America/Toronto:20260418T080000
DTEND;TZID=America/Toronto:20260418T120000
DTSTAMP:20260503T101143
CREATED:20251210T022708Z
LAST-MODIFIED:20260227T024759Z
UID:16325-1776499200-1776513600@www.playwithspirit.com
SUMMARY:Foolish Fours 4v4 2026
DESCRIPTION:4v4 Ultimate Tournament\nAnother 4v4 event of the season! Read more about the Ontario 4v4 circuit.\nGet a great morning workout in – four hours of non-stop play! Register early (including paying!) to confirm your spot in this exclusively intimate tournament. \nSee the Facebook event to check out your competition\, look for a team\, or figure out a carpool! \nRegistration Deadline: April 12\, 2026\, 11:59 PM \n\nsold out\n\nEvent Summary\n\nmixed division\n1-day\n5 40-min games per team\, with no byes\nathletic therapy on-site\n\n\nRefund PolicyWe know life happens......so\, our refund policy is quite lenient!\nRefunds will be handled on a case-by-base basis. Please email us.\nSee our full registration policy here. \nRules\nThe 4v4 Variation follows the USA Ultimate 2022 Edition Rules (i.e. 10 stalls) with the following exceptions: \n\nGames are played by teams of 4 on the field with a gender ratio of 2/2 (See UC’s 2017 annoucement\, note our transgender inclusivity policy).\nNo point cap\, only time cap.\nWhen hard cap goes\, unless the game is tied or the disc is in the air\, the point ends immediately. If the game is tied\, finish the point. If the disc is released before the hard cap goes and caught in the endzone\, the point counts. This rule is to align with Canadian 4v4 Ultimate Championships.\nThe playing field size is a rectangle shape measuring 18m x 30m. Endzones are 3m deep.\nStart the game: there are no more pulls. At the start of the game and at the end of\nhalf\, the offensive team places the disc in its own end zone. The defending team will tap the\ndisc in to start play. (rule change by Ultimate Canada as of Dec 9\, 2024) \n\nIf the disc lands in-bounds (including endzones) and either stays in-bounds or rolls out of bounds without being touched by the receiving team\, the disc is put in play where it first touched the ground.\n\n\nBrick mark is set at 2m in front of the endzone line.\nAfter a point is scored\, the disc is left in the endzone at the spot in which it was caught. Play restarts in that same endzone (i.e.\, no pull after every point). The team that was scored upon checks the disc in play once the defence is ready.\nMaximum 30 second delay between points. Play resumes when either:\n\n30 seconds have elapsed\, or\nBoth teams are ready through a check.\n\n\nIf 25 seconds elapses and the offense has not put the disc in play\, then defense warns the offense and counts down from 5\, after ‘1’ has been said aloud the defense may begin to count stalls. If 25 seconds have elapsed and the defense is not ready\, then the offense warns the defense and begins to count down from 5. After ‘1’ has been said aloud\, the offense may put the disc into play.\nPlayers may only sub on and off the field between points or from an injury timeout.\n3-minute halftime at the scheduled midpoint of the game.\nTeams switch sides at the half.\nTeams have 1 timeout per half.\nA timeout lasts 60 seconds.\nBefore a game begins\, the Captains should agree on a time piece if a clock is not easily visible from the playing field.\n\n\n\nsold out\n 
URL:https://www.playwithspirit.com/event/foolish-fours-4v4-2026/
LOCATION:Lamport Stadium\, 1151 King St W\, Toronto\, Ontario\, M6K 1E9\, Canada
CATEGORIES:Club,Ontario 4v4 Circuit
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20260321T080000
DTEND;TZID=America/Toronto:20260321T120000
DTSTAMP:20260503T101143
CREATED:20260109T010109Z
LAST-MODIFIED:20260222T183829Z
UID:16395-1774080000-1774094400@www.playwithspirit.com
SUMMARY:March Madness 4v4 2026
DESCRIPTION:4v4 Ultimate Tournament\nAnother 4v4 event of the season! Read more about the Ontario 4v4 circuit.\nGet a great morning workout in – four hours of non-stop play! Register early (including paying!) to confirm your spot in this exclusively intimate tournament. \nSee the Facebook event to check out your competition\, look for a team\, or figure out a carpool! \nRegistration Deadline: March 15\, 2026\, 11:59 PM \n\nsold out\n\nEvent Summary\n\nmixed division\n1-day\n5 40-min games per team\, with no byes\nathletic therapy on-site\n\n\nRefund PolicyWe know life happens......so\, our refund policy is quite lenient!\nRefunds will be handled on a case-by-base basis. Please email us.\nSee our full registration policy here. \nRules\nThe 4v4 Variation follows the USA Ultimate 2022 Edition Rules (i.e. 10 stalls) with the following exceptions: \n\nGames are played by teams of 4 on the field with a gender ratio of 2/2 (See UC’s 2017 annoucement\, note our transgender inclusivity policy).\nNo point cap\, only time cap.\nWhen hard cap goes\, unless the game is tied or the disc is in the air\, the point ends immediately. If the game is tied\, finish the point. If the disc is released before the hard cap goes and caught in the endzone\, the point counts. This rule is to align with Canadian 4v4 Ultimate Championships.\nThe playing field size is a rectangle shape measuring 18m x 30m. Endzones are 3m deep.\nStart the game: there are no more pulls. At the start of the game and at the end of\nhalf\, the offensive team places the disc in its own end zone. The defending team will tap the\ndisc in to start play. (rule change by Ultimate Canada as of Dec 9\, 2024) \n\nIf the disc lands in-bounds (including endzones) and either stays in-bounds or rolls out of bounds without being touched by the receiving team\, the disc is put in play where it first touched the ground.\n\n\nBrick mark is set at 2m in front of the endzone line.\nAfter a point is scored\, the disc is left in the endzone at the spot in which it was caught. Play restarts in that same endzone (i.e.\, no pull after every point). The team that was scored upon checks the disc in play once the defence is ready.\nMaximum 30 second delay between points. Play resumes when either:\n\n30 seconds have elapsed\, or\nBoth teams are ready through a check.\n\n\nIf 25 seconds elapses and the offense has not put the disc in play\, then defense warns the offense and counts down from 5\, after ‘1’ has been said aloud the defense may begin to count stalls. If 25 seconds have elapsed and the defense is not ready\, then the offense warns the defense and begins to count down from 5. After ‘1’ has been said aloud\, the offense may put the disc into play.\nPlayers may only sub on and off the field between points or from an injury timeout.\n3-minute halftime at the scheduled midpoint of the game.\nTeams switch sides at the half.\nTeams have 1 timeout per half.\nA timeout lasts 60 seconds.\nBefore a game begins\, the Captains should agree on a time piece if a clock is not easily visible from the playing field.\n\n\n\nsold out
URL:https://www.playwithspirit.com/event/march-madness-4v4-2026/
LOCATION:Lamport Stadium\, 1151 King St W\, Toronto\, Ontario\, M6K 1E9\, Canada
CATEGORIES:Club,Ontario 4v4 Circuit
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20260314T080000
DTEND;TZID=America/Toronto:20260314T120000
DTSTAMP:20260503T101143
CREATED:20251210T023211Z
LAST-MODIFIED:20260305T230607Z
UID:16324-1773475200-1773489600@www.playwithspirit.com
SUMMARY:March Mayhem 4v4 2026
DESCRIPTION:4v4 Ultimate Tournament\nAnother 4v4 event of the season! Read more about the Ontario 4v4 circuit.\nGet a great morning workout in – four hours of non-stop play! Register early (including paying!) to confirm your spot in this exclusively intimate tournament. \nSee the Facebook event to check out your competition\, look for a team\, or figure out a carpool! \nRegistration Deadline: March 8\, 2026\, 11:59 PM \n\nsold out\n\nEvent Summary\n\nmixed division\n1-day\n5 40-min games per team\, with no byes\nathletic therapy on-site\n\n\nRefund PolicyWe know life happens......so\, our refund policy is quite lenient!\nRefunds will be handled on a case-by-base basis. Please email us.\nSee our full registration policy here. \nRules\nThe 4v4 Variation follows the USA Ultimate 2022 Edition Rules (i.e. 10 stalls) with the following exceptions: \n\nGames are played by teams of 4 on the field with a gender ratio of 2/2 (See UC’s 2017 annoucement\, note our transgender inclusivity policy).\nNo point cap\, only time cap.\nWhen hard cap goes\, unless the game is tied or the disc is in the air\, the point ends immediately. If the game is tied\, finish the point. If the disc is released before the hard cap goes and caught in the endzone\, the point counts. This rule is to align with Canadian 4v4 Ultimate Championships.\nThe playing field size is a rectangle shape measuring 18m x 30m. Endzones are 3m deep.\nStart the game: there are no more pulls. At the start of the game and at the end of\nhalf\, the offensive team places the disc in its own end zone. The defending team will tap the\ndisc in to start play. (rule change by Ultimate Canada as of Dec 9\, 2024) \n\nIf the disc lands in-bounds (including endzones) and either stays in-bounds or rolls out of bounds without being touched by the receiving team\, the disc is put in play where it first touched the ground.\n\n\nBrick mark is set at 2m in front of the endzone line.\nAfter a point is scored\, the disc is left in the endzone at the spot in which it was caught. Play restarts in that same endzone (i.e.\, no pull after every point). The team that was scored upon checks the disc in play once the defence is ready.\nMaximum 30 second delay between points. Play resumes when either:\n\n30 seconds have elapsed\, or\nBoth teams are ready through a check.\n\n\nIf 25 seconds elapses and the offense has not put the disc in play\, then defense warns the offense and counts down from 5\, after ‘1’ has been said aloud the defense may begin to count stalls. If 25 seconds have elapsed and the defense is not ready\, then the offense warns the defense and begins to count down from 5. After ‘1’ has been said aloud\, the offense may put the disc into play.\nPlayers may only sub on and off the field between points or from an injury timeout.\n3-minute halftime at the scheduled midpoint of the game.\nTeams switch sides at the half.\nTeams have 1 timeout per half.\nA timeout lasts 60 seconds.\nBefore a game begins\, the Captains should agree on a time piece if a clock is not easily visible from the playing field.\n\n\n\nsold out\n 
URL:https://www.playwithspirit.com/event/march-mayhem-4v4-2026/
LOCATION:Lamport Stadium\, 1151 King St W\, Toronto\, Ontario\, M6K 1E9\, Canada
CATEGORIES:Club,Ontario 4v4 Circuit
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20260228T080000
DTEND;TZID=America/Toronto:20260228T120000
DTSTAMP:20260503T101143
CREATED:20251210T023747Z
LAST-MODIFIED:20260131T021049Z
UID:16328-1772265600-1772280000@www.playwithspirit.com
SUMMARY:Frosty February 4v4 2026
DESCRIPTION:4v4 Ultimate Tournament\nAnother 4v4 event of the season! Read more about the Ontario 4v4 circuit.\nGet a great morning workout in – four hours of non-stop play! Register early (including paying!) to confirm your spot in this exclusively intimate tournament. \nSee the Facebook event to check out your competition\, look for a team\, or figure out a carpool! \nRegistration Deadline: February 22\, 2026\, 11:59 PM \n\nsold out\n\nEvent Summary\n\nmixed division\n1-day\n5 40-min games per team\, with no byes\nathletic therapy on-site\n\n\nRefund PolicyWe know life happens......so\, our refund policy is quite lenient!\nRefunds will be handled on a case-by-base basis. Please email us.\nSee our full registration policy here. \nRules\nThe 4v4 Variation follows the USA Ultimate 2022 Edition Rules (i.e. 10 stalls) with the following exceptions: \n\nGames are played by teams of 4 on the field with a gender ratio of 2/2 (See UC’s 2017 annoucement\, note our transgender inclusivity policy).\nNo point cap\, only time cap.\nWhen hard cap goes\, unless the game is tied or the disc is in the air\, the point ends immediately. If the game is tied\, finish the point. If the disc is released before the hard cap goes and caught in the endzone\, the point counts. This rule is to align with Canadian 4v4 Ultimate Championships.\nThe playing field size is a rectangle shape measuring 18m x 30m. Endzones are 3m deep.\nStart the game: there are no more pulls. At the start of the game and at the end of\nhalf\, the offensive team places the disc in its own end zone. The defending team will tap the\ndisc in to start play. (rule change by Ultimate Canada as of Dec 9\, 2024) \n\nIf the disc lands in-bounds (including endzones) and either stays in-bounds or rolls out of bounds without being touched by the receiving team\, the disc is put in play where it first touched the ground.\n\n\nBrick mark is set at 2m in front of the endzone line.\nAfter a point is scored\, the disc is left in the endzone at the spot in which it was caught. Play restarts in that same endzone (i.e.\, no pull after every point). The team that was scored upon checks the disc in play once the defence is ready.\nMaximum 30 second delay between points. Play resumes when either:\n\n30 seconds have elapsed\, or\nBoth teams are ready through a check.\n\n\nIf 25 seconds elapses and the offense has not put the disc in play\, then defense warns the offense and counts down from 5\, after ‘1’ has been said aloud the defense may begin to count stalls. If 25 seconds have elapsed and the defense is not ready\, then the offense warns the defense and begins to count down from 5. After ‘1’ has been said aloud\, the offense may put the disc into play.\nPlayers may only sub on and off the field between points or from an injury timeout.\n3-minute halftime at the scheduled midpoint of the game.\nTeams switch sides at the half.\nTeams have 1 timeout per half.\nA timeout lasts 60 seconds.\nBefore a game begins\, the Captains should agree on a time piece if a clock is not easily visible from the playing field.\n\n\n\nsold out\n 
URL:https://www.playwithspirit.com/event/frosty-february-4v4-2026/
LOCATION:Lamport Stadium\, 1151 King St W\, Toronto\, Ontario\, M6K 1E9\, Canada
CATEGORIES:Club,Ontario 4v4 Circuit
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20260221T080000
DTEND;TZID=America/Toronto:20260221T120000
DTSTAMP:20260503T101143
CREATED:20251210T023835Z
LAST-MODIFIED:20260108T211240Z
UID:16322-1771660800-1771675200@www.playwithspirit.com
SUMMARY:Flashy February 4v4 2026
DESCRIPTION:4v4 Ultimate Tournament\nAnother 4v4 event of the season! Read more about the Ontario 4v4 circuit.\nGet a great morning workout in – four hours of non-stop play! Register early (including paying!) to confirm your spot in this exclusively intimate tournament. \nSee the Facebook event to check out your competition\, look for a team\, or figure out a carpool! \nRegistration Deadline: February 15\, 2026\, 11:59 PM \n\nregister now\n\nEvent Summary\n\nmixed division\n1-day\n5 40-min games per team\, with no byes\nathletic therapy on-site\n\n\nRefund PolicyWe know life happens......so\, our refund policy is quite lenient!\nRefunds will be handled on a case-by-base basis. Please email us.\nSee our full registration policy here. \nRules\nThe 4v4 Variation follows the USA Ultimate 2022 Edition Rules (i.e. 10 stalls) with the following exceptions: \n\nGames are played by teams of 4 on the field with a gender ratio of 2/2 (See UC’s 2017 annoucement\, note our transgender inclusivity policy).\nNo point cap\, only time cap.\nWhen hard cap goes\, unless the game is tied or the disc is in the air\, the point ends immediately. If the game is tied\, finish the point. If the disc is released before the hard cap goes and caught in the endzone\, the point counts. This rule is to align with Canadian 4v4 Ultimate Championships.\nThe playing field size is a rectangle shape measuring 18m x 30m. Endzones are 3m deep.\nStart the game: there are no more pulls. At the start of the game and at the end of\nhalf\, the offensive team places the disc in its own end zone. The defending team will tap the\ndisc in to start play. (rule change by Ultimate Canada as of Dec 9\, 2024) \n\nIf the disc lands in-bounds (including endzones) and either stays in-bounds or rolls out of bounds without being touched by the receiving team\, the disc is put in play where it first touched the ground.\n\n\nBrick mark is set at 2m in front of the endzone line.\nAfter a point is scored\, the disc is left in the endzone at the spot in which it was caught. Play restarts in that same endzone (i.e.\, no pull after every point). The team that was scored upon checks the disc in play once the defence is ready.\nMaximum 30 second delay between points. Play resumes when either:\n\n30 seconds have elapsed\, or\nBoth teams are ready through a check.\n\n\nIf 25 seconds elapses and the offense has not put the disc in play\, then defense warns the offense and counts down from 5\, after ‘1’ has been said aloud the defense may begin to count stalls. If 25 seconds have elapsed and the defense is not ready\, then the offense warns the defense and begins to count down from 5. After ‘1’ has been said aloud\, the offense may put the disc into play.\nPlayers may only sub on and off the field between points or from an injury timeout.\n3-minute halftime at the scheduled midpoint of the game.\nTeams switch sides at the half.\nTeams have 1 timeout per half.\nA timeout lasts 60 seconds.\nBefore a game begins\, the Captains should agree on a time piece if a clock is not easily visible from the playing field.\n\n\n\nregister now\n 
URL:https://www.playwithspirit.com/event/flashy-february-4v4-2026/
LOCATION:Lamport Stadium\, 1151 King St W\, Toronto\, Ontario\, M6K 1E9\, Canada
CATEGORIES:Club,Ontario 4v4 Circuit
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20260131T080000
DTEND;TZID=America/Toronto:20260131T120000
DTSTAMP:20260503T101143
CREATED:20251204T225351Z
LAST-MODIFIED:20251207T020756Z
UID:16303-1769846400-1769860800@www.playwithspirit.com
SUMMARY:Jingle January 31 4v4 2026
DESCRIPTION:4v4 Ultimate Tournament\n\nAnother 4v4 event of the season! Read more about the Ontario 4v4 circuit.\nGet a great morning workout in – four hours of non-stop play! Register early (including paying!) to confirm your spot in this exclusively intimate tournament. \nSee the Facebook event to check out your competition\, look for a team\, or figure out a carpool! \nRegistration Deadline: January 25\, 2026\, 11:59 PM \nsold out\n\nEvent Summary\n\nmixed division\n1-day\n5 40-min games per team\, with no byes\nathletic therapy on-site\n\n\nRefund PolicyWe know life happens......so\, our refund policy is quite lenient!\nRefunds will be handled on a case-by-base basis. Please email us.\nSee our full registration policy here.\nRules\nThe 4v4 Variation follows the USA Ultimate 2022 Edition Rules (i.e. 10 stalls) with the following exceptions: \n\nGames are played by teams of 4 on the field with a gender ratio of 2/2 (See UC’s 2017 annoucement\, note our transgender inclusivity policy).\nNo point cap\, only time cap.\nWhen hard cap goes\, unless the game is tied or the disc is in the air\, the point ends immediately. If the game is tied\, finish the point. If the disc is released before the hard cap goes and caught in the endzone\, the point counts. This rule is to align with Canadian 4v4 Ultimate Championships.\nThe playing field size is a rectangle shape measuring 18m x 30m. Endzones are 3m deep.\nStart the game: there are no more pulls. At the start of the game and at the end of\nhalf\, the offensive team places the disc in its own end zone. The defending team will tap the\ndisc in to start play. (rule change by Ultimate Canada as of Dec 9\, 2024) \n\nIf the disc lands in-bounds (including endzones) and either stays in-bounds or rolls out of bounds without being touched by the receiving team\, the disc is put in play where it first touched the ground.\n\n\nBrick mark is set at 2m in front of the endzone line.\nAfter a point is scored\, the disc is left in the endzone at the spot in which it was caught. Play restarts in that same endzone (i.e.\, no pull after every point). The team that was scored upon checks the disc in play once the defence is ready.\nMaximum 30 second delay between points. Play resumes when either:\n\n30 seconds have elapsed\, or\nBoth teams are ready through a check.\n\n\nIf 25 seconds elapses and the offense has not put the disc in play\, then defense warns the offense and counts down from 5\, after ‘1’ has been said aloud the defense may begin to count stalls. If 25 seconds have elapsed and the defense is not ready\, then the offense warns the defense and begins to count down from 5. After ‘1’ has been said aloud\, the offense may put the disc into play.\nPlayers may only sub on and off the field between points or from an injury timeout.\n3-minute halftime at the scheduled midpoint of the game.\nTeams switch sides at the half.\nTeams have 1 timeout per half.\nA timeout lasts 60 seconds.\nBefore a game begins\, the Captains should agree on a time piece if a clock is not easily visible from the playing field.\n\n\n\nsold out
URL:https://www.playwithspirit.com/event/jingle-january-31-4v4-2026/
LOCATION:Lamport Stadium\, 1151 King St W\, Toronto\, Ontario\, M6K 1E9\, Canada
CATEGORIES:Club,Ontario 4v4 Circuit
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20260110T080000
DTEND;TZID=America/Toronto:20260110T120000
DTSTAMP:20260503T101143
CREATED:20251204T223642Z
LAST-MODIFIED:20251207T185924Z
UID:16294-1768032000-1768046400@www.playwithspirit.com
SUMMARY:Jazzy January 10 4v4 2026
DESCRIPTION:4v4 Ultimate Tournament\n\nAnother 4v4 event of the season! Read more about the Ontario 4v4 circuit.\nGet a great morning workout in – four hours of non-stop play! Register early (including paying!) to confirm your spot in this exclusively intimate tournament. \nSee the Facebook event to check out your competition\, look for a team\, or figure out a carpool! \nRegistration Deadline: January 4\, 2026\, 11:59 PM \nsold out\n\nEvent Summary\n\nmixed division\n1-day\n5 40-min games per team\, with no byes\nathletic therapy on-site\n\n\nRefund PolicyWe know life happens......so\, our refund policy is quite lenient!\nRefunds will be handled on a case-by-base basis. Please email us.\nSee our full registration policy here.\nRules\nThe 4v4 Variation follows the USA Ultimate 2022 Edition Rules (i.e. 10 stalls) with the following exceptions: \n\nGames are played by teams of 4 on the field with a gender ratio of 2/2 (See UC’s 2017 annoucement\, note our transgender inclusivity policy).\nNo point cap\, only time cap.\nWhen hard cap goes\, unless the game is tied or the disc is in the air\, the point ends immediately. If the game is tied\, finish the point. If the disc is released before the hard cap goes and caught in the endzone\, the point counts. This rule is to align with Canadian 4v4 Ultimate Championships.\nThe playing field size is a rectangle shape measuring 18m x 30m. Endzones are 3m deep.\nStart the game: there are no more pulls. At the start of the game and at the end of\nhalf\, the offensive team places the disc in its own end zone. The defending team will tap the\ndisc in to start play. (rule change by Ultimate Canada as of Dec 9\, 2024) \n\nIf the disc lands in-bounds (including endzones) and either stays in-bounds or rolls out of bounds without being touched by the receiving team\, the disc is put in play where it first touched the ground.\n\n\nBrick mark is set at 2m in front of the endzone line.\nAfter a point is scored\, the disc is left in the endzone at the spot in which it was caught. Play restarts in that same endzone (i.e.\, no pull after every point). The team that was scored upon checks the disc in play once the defence is ready.\nMaximum 30 second delay between points. Play resumes when either:\n\n30 seconds have elapsed\, or\nBoth teams are ready through a check.\n\n\nIf 25 seconds elapses and the offense has not put the disc in play\, then defense warns the offense and counts down from 5\, after ‘1’ has been said aloud the defense may begin to count stalls. If 25 seconds have elapsed and the defense is not ready\, then the offense warns the defense and begins to count down from 5. After ‘1’ has been said aloud\, the offense may put the disc into play.\nPlayers may only sub on and off the field between points or from an injury timeout.\n3-minute halftime at the scheduled midpoint of the game.\nTeams switch sides at the half.\nTeams have 1 timeout per half.\nA timeout lasts 60 seconds.\nBefore a game begins\, the Captains should agree on a time piece if a clock is not easily visible from the playing field.\n\n\n\nsold out
URL:https://www.playwithspirit.com/event/jazzy-january-10-4v4-2026/
LOCATION:Lamport Stadium\, 1151 King St W\, Toronto\, Ontario\, M6K 1E9\, Canada
CATEGORIES:Club,Ontario 4v4 Circuit
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20251220T080000
DTEND;TZID=America/Toronto:20251220T120000
DTSTAMP:20260503T101143
CREATED:20251006T031318Z
LAST-MODIFIED:20251126T221122Z
UID:16239-1766217600-1766232000@www.playwithspirit.com
SUMMARY:Dreamy December 4v4 2025
DESCRIPTION:4v4 Ultimate Tournament\n\nAnother 4v4 event of the season! Read more about the Ontario 4v4 circuit.\nGet a great morning workout in – four hours of non-stop play! Register early (including paying!) to confirm your spot in this exclusively intimate tournament. \nSee the Facebook event to check out your competition\, look for a team\, or figure out a carpool! \nRegistration Deadline: December 28\, 2025\, 11:59 PM \nsold out\n\nEvent Summary\n\nmixed division\n1-day\n5 40-min games per team\, with no byes\nathletic therapy on-site\n\n\nRefund PolicyWe know life happens......so\, our refund policy is quite lenient!\nRefunds will be handled on a case-by-base basis. Please email us.\nSee our full registration policy here.\nRules\nThe 4v4 Variation follows the USA Ultimate 2022 Edition Rules (i.e. 10 stalls) with the following exceptions: \n\nGames are played by teams of 4 on the field with a gender ratio of 2/2 (See UC’s 2017 annoucement\, note our transgender inclusivity policy).\nNo point cap\, only time cap.\nWhen hard cap goes\, unless the game is tied or the disc is in the air\, the point ends immediately. If the game is tied\, finish the point. If the disc is released before the hard cap goes and caught in the endzone\, the point counts. This rule is to align with Canadian 4v4 Ultimate Championships.\nThe playing field size is a rectangle shape measuring 18m x 30m. Endzones are 3m deep.\nOnly 2 pulls every game: at the beginning of the game and after halftime. Each team pulls once.\n\nIf the disc lands in-bounds (including endzones) and either stays in-bounds or rolls out of bounds without being touched by the receiving team\, the disc is put in play where it first touched the ground.\n\n\nBrick mark is set at 2m in front of the endzone line.\nAfter a point is scored\, the disc is left in the endzone at the spot in which it was caught. Play restarts in that same endzone (i.e.\, no pull after every point). The team that was scored upon checks the disc in play once the defence is ready.\nMaximum 30 second delay between points. Play resumes when either:\n\n30 seconds have elapsed\, or\nBoth teams are ready through a check.\n\n\nIf 25 seconds elapses and the offense has not put the disc in play\, then defense warns the offense and counts down from 5\, after ‘1’ has been said aloud the defense may begin to count stalls. If 25 seconds have elapsed and the defense is not ready\, then the offense warns the defense and begins to count down from 5. After ‘1’ has been said aloud\, the offense may put the disc into play.\nPlayers may only sub on and off the field between points or from an injury timeout.\n3-minute halftime at the scheduled midpoint of the game.\nTeams switch sides at the half.\nTeams have 1 timeout per half.\nA timeout lasts 60 seconds.\nBefore a game begins\, the Captains should agree on a time piece if a clock is not easily visible from the playing field.\n\n\n\nsold out
URL:https://www.playwithspirit.com/event/dreamy-december-4v4-2025/
LOCATION:Lamport Stadium\, 1151 King St W\, Toronto\, Ontario\, M6K 1E9\, Canada
CATEGORIES:Club,Ontario 4v4 Circuit
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20251129T080000
DTEND;TZID=America/Toronto:20251129T120000
DTSTAMP:20260503T101143
CREATED:20251116T102633Z
LAST-MODIFIED:20251116T102633Z
UID:16276-1764403200-1764417600@www.playwithspirit.com
SUMMARY:Gnarly November 4v4 2025
DESCRIPTION:4v4 Ultimate Tournament\n\nAnother 4v4 event of the season! Read more about the Ontario 4v4 circuit.\nGet a great morning workout in – four hours of non-stop play! Register early (including paying!) to confirm your spot in this exclusively intimate tournament. \nSee the Facebook event to check out your competition\, look for a team\, or figure out a carpool! \nRegistration Deadline: November 23\, 2025\, 11:59 PM \n register now\n\nEvent Summary\n\nmixed division\n1-day\n5 40-min games per team\, with no byes\nathletic therapy on-site\n\n\nRefund PolicyWe know life happens......so\, our refund policy is quite lenient!\nRefunds will be handled on a case-by-base basis. Please email us.\nSee our full registration policy here.\nRules\nThe 4v4 Variation follows the USA Ultimate 2022 Edition Rules (i.e. 10 stalls) with the following exceptions: \n\nGames are played by teams of 4 on the field with a gender ratio of 2/2 (See UC’s 2017 annoucement\, note our transgender inclusivity policy).\nNo point cap\, only time cap.\nWhen hard cap goes\, unless the game is tied or the disc is in the air\, the point ends immediately. If the game is tied\, finish the point. If the disc is released before the hard cap goes and caught in the endzone\, the point counts. This rule is to align with Canadian 4v4 Ultimate Championships.\nThe playing field size is a rectangle shape measuring 18m x 30m. Endzones are 3m deep.\nOnly 2 pulls every game: at the beginning of the game and after halftime. Each team pulls once.\n\nIf the disc lands in-bounds (including endzones) and either stays in-bounds or rolls out of bounds without being touched by the receiving team\, the disc is put in play where it first touched the ground.\n\n\nBrick mark is set at 2m in front of the endzone line.\nAfter a point is scored\, the disc is left in the endzone at the spot in which it was caught. Play restarts in that same endzone (i.e.\, no pull after every point). The team that was scored upon checks the disc in play once the defence is ready.\nMaximum 30 second delay between points. Play resumes when either:\n\n30 seconds have elapsed\, or\nBoth teams are ready through a check.\n\n\nIf 25 seconds elapses and the offense has not put the disc in play\, then defense warns the offense and counts down from 5\, after ‘1’ has been said aloud the defense may begin to count stalls. If 25 seconds have elapsed and the defense is not ready\, then the offense warns the defense and begins to count down from 5. After ‘1’ has been said aloud\, the offense may put the disc into play.\nPlayers may only sub on and off the field between points or from an injury timeout.\n3-minute halftime at the scheduled midpoint of the game.\nTeams switch sides at the half.\nTeams have 1 timeout per half.\nA timeout lasts 60 seconds.\nBefore a game begins\, the Captains should agree on a time piece if a clock is not easily visible from the playing field.\n\n\n\n register now
URL:https://www.playwithspirit.com/event/gnarly-november-4v4-2025/
LOCATION:Lamport Stadium\, 1151 King St W\, Toronto\, Ontario\, M6K 1E9\, Canada
CATEGORIES:Club,Ontario 4v4 Circuit
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20251115T080000
DTEND;TZID=America/Toronto:20251115T120000
DTSTAMP:20260503T101143
CREATED:20251006T033216Z
LAST-MODIFIED:20251108T040127Z
UID:16224-1763193600-1763208000@www.playwithspirit.com
SUMMARY:Nefarious November 4v4 2025
DESCRIPTION:4v4 Ultimate Tournament\nThe first Club 4v4 event of the season! Read more about the Ontario 4v4 circuit.\nGet a great morning workout in – four hours of non-stop play! Register early (including paying!) to confirm your spot in this exclusively intimate tournament. \nAll 2025 4v4 events are expanded to 12 teams! \nRegistration Deadline: November 9\, 2025\, 11:59 PM \nMake sure your team rating reflects your team! To have ratings carry over between events\, teams must: use the same team name and retain a minimum 50% of playing roster.\n\nsold out\n\nEvent Summary\n\nmixed division\n1-day\n5 40-min games per team\, with no byes\nathletic therapy on-site\n\n\nRefund PolicyWe know life happens......so\, our refund policy is quite lenient!\nRefunds will be handled on a case-by-base basis. Please email us.\nSee our full registration policy here. \nRules\nThe 4v4 Variation follows the USA Ultimate 2024 Edition Rules (i.e. 10 stalls) with the following exceptions: \n\nGames are played by teams of 4 on the field with a gender ratio of 2/2 (Note our gender-matching policy).\nNo point cap\, only time cap.\nWhen hard cap goes\, unless the game is tied or the disc is in the air\, the point ends immediately. If the game is tied\, finish the point. If the disc is released before the hard cap goes and caught in the endzone\, the point counts. This rule is to align with Canadian 4v4 Ultimate Championships.\nThe playing field size is a rectangle shape measuring 18m x 30m. Endzones are 3m deep.\nOnly 2 pulls every game: at the beginning of the game and after halftime. Each team pulls once.\n\nIf the disc lands in-bounds (including endzones) and either stays in-bounds or rolls out of bounds without being touched by the receiving team\, the disc is put in play where it first touched the ground.\n\n\nBrick mark is set at 2m in front of the endzone line.\nAfter a point is scored\, the disc is left in the endzone at the spot in which it was caught. Play restarts in that same endzone (i.e.\, no pull after every point). The team that was scored upon checks the disc in play once the defence is ready.\nMaximum 30 second delay between points. Play resumes when either:\n\n30 seconds have elapsed\, or\nBoth teams are ready through a check.\n\n\nIf 25 seconds elapses and the offense has not put the disc in play\, then defense warns the offense and counts down from 5\, after ‘1’ has been said aloud the defense may begin to count stalls. If 25 seconds have elapsed and the defense is not ready\, then the offense warns the defense and begins to count down from 5. After ‘1’ has been said aloud\, the offense may put the disc into play.\nPlayers may only sub on and off the field between points or from an injury timeout.\n3-minute halftime at the scheduled midpoint of the game.\nTeams switch sides at the half.\nTeams have 1 timeout per half.\nA timeout lasts 60 seconds.\nBefore a game begins\, the Captains should agree on a time piece if a clock is not easily visible from the playing field.\n\n\n\nsold out
URL:https://www.playwithspirit.com/event/nefarious-november-4v4-2025/
LOCATION:Lamport Stadium\, 1151 King St W\, Toronto\, Ontario\, M6K 1E9\, Canada
CATEGORIES:Club,Ontario 4v4 Circuit
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20250405T080000
DTEND;TZID=America/Toronto:20250405T120000
DTSTAMP:20260503T101143
CREATED:20250106T040102Z
LAST-MODIFIED:20250313T032327Z
UID:15988-1743840000-1743854400@www.playwithspirit.com
SUMMARY:Foolish Fours 2025
DESCRIPTION:4v4 Ultimate Tournament\nAnother event of a season long series! Read more about the Ontario 4v4 circuit.\nGet a great morning workout in – four hours of non-stop play! Register early (including paying!) to confirm your spot in this exclusively intimate tournament. \nSee the Facebook event to check out your competition\, look for a team\, or figure out a carpool! \nRegistration Deadline: March 30\, 2025\, 11:59 PM \nMake sure your team rating reflects your team! To have ratings carry over between events\, teams must: use the same team name and retain a minimum 50% of playing roster.\n\nsold out \n\nEvent Summary\n\nmixed division\n1-day\n5 40-min games per team\, with no byes\nathletic therapy on-site\n\n\nRefund PolicyWe know life happens......so\, our refund policy is quite lenient!\nBefore the registration deadline\, refunds will be handled on a case-by-base basis. Please email us. \nAfter the registration deadline\, we cannot promise any refunds but we will do our best. Email us!\nRules\nThe 4v4 Variation follows the USA Ultimate 2024 Edition Rules (i.e. 10 stalls) with the following exceptions: \n\nGames are played by teams of 4 on the field with a gender ratio of 2/2 (See UC’s 2017 annoucement\, note our transgender inclusivity policy).\nNo point cap\, only time cap.\nWhen hard cap goes\, unless the game is tied or the disc is in the air\, the point ends immediately. If the game is tied\, finish the point. If the disc is released before the hard cap goes and caught in the endzone\, the point counts. This rule is to align with Canadian 4v4 Ultimate Championships.\nThe playing field size is a rectangle shape measuring 18m x 30m. Endzones are 3m deep.\nOnly 2 pulls every game: at the beginning of the game and after halftime. Each team pulls once.\n\nIf the disc lands in-bounds (including endzones) and either stays in-bounds or rolls out of bounds without being touched by the receiving team\, the disc is put in play where it first touched the ground.\n\n\nBrick mark is set at 2m in front of the endzone line.\nAfter a point is scored\, the disc is left in the endzone at the spot in which it was caught. Play restarts in that same endzone (i.e.\, no pull after every point). The team that was scored upon checks the disc in play once the defence is ready.\nMaximum 30 second delay between points. Play resumes when either:\n\n30 seconds have elapsed\, or\nBoth teams are ready through a check.\n\n\nIf 25 seconds elapses and the offense has not put the disc in play\, then defense warns the offense and counts down from 5\, after ‘1’ has been said aloud the defense may begin to count stalls. If 25 seconds have elapsed and the defense is not ready\, then the offense warns the defense and begins to count down from 5. After ‘1’ has been said aloud\, the offense may put the disc into play.\nPlayers may only sub on and off the field between points or from an injury timeout.\n3-minute halftime at the scheduled midpoint of the game.\nTeams switch sides at the half.\nTeams have 1 timeout per half.\nA timeout lasts 60 seconds.\nBefore a game begins\, the Captains should agree on a time piece if a clock is not easily visible from the playing field.\n\n\n\nsold out
URL:https://www.playwithspirit.com/event/foolish-fours-2025/
LOCATION:Lamport Stadium\, 1151 King St W\, Toronto\, Ontario\, M6K 1E9\, Canada
CATEGORIES:Club,Ontario 4v4 Circuit
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20250322T080000
DTEND;TZID=America/Toronto:20250322T120000
DTSTAMP:20260503T101143
CREATED:20250106T040114Z
LAST-MODIFIED:20250127T222730Z
UID:15985-1742630400-1742644800@www.playwithspirit.com
SUMMARY:March Madness 2025
DESCRIPTION:4v4 Ultimate Tournament\nAnother event of a season long series! Read more about the Ontario 4v4 circuit.\nGet a great morning workout in – four hours of non-stop play! Register early (including paying!) to confirm your spot in this exclusively intimate tournament. \nSee the Facebook event to check out your competition\, look for a team\, or figure out a carpool! \nRegistration Deadline: March 16\, 2025\, 11:59 PM \nMake sure your team rating reflects your team! To have ratings carry over between events\, teams must: use the same team name and retain a minimum 50% of playing roster.\n\nsold out\n\nEvent Summary\n\nmixed division\n1-day\n5 40-min games per team\, with no byes\nathletic therapy on-site\n\n\nRefund PolicyWe know life happens......so\, our refund policy is quite lenient!\nBefore the registration deadline\, refunds will be handled on a case-by-base basis. Please email us. \nAfter the registration deadline\, we cannot promise any refunds but we will do our best. Email us!\nRules\nThe 4v4 Variation follows the USA Ultimate 2024 Edition Rules (i.e. 10 stalls) with the following exceptions: \n\nGames are played by teams of 4 on the field with a gender ratio of 2/2 (See UC’s 2017 annoucement\, note our transgender inclusivity policy).\nNo point cap\, only time cap.\nWhen hard cap goes\, unless the game is tied or the disc is in the air\, the point ends immediately. If the game is tied\, finish the point. If the disc is released before the hard cap goes and caught in the endzone\, the point counts. This rule is to align with Canadian 4v4 Ultimate Championships.\nThe playing field size is a rectangle shape measuring 18m x 30m. Endzones are 3m deep.\nOnly 2 pulls every game: at the beginning of the game and after halftime. Each team pulls once.\n\nIf the disc lands in-bounds (including endzones) and either stays in-bounds or rolls out of bounds without being touched by the receiving team\, the disc is put in play where it first touched the ground.\n\n\nBrick mark is set at 2m in front of the endzone line.\nAfter a point is scored\, the disc is left in the endzone at the spot in which it was caught. Play restarts in that same endzone (i.e.\, no pull after every point). The team that was scored upon checks the disc in play once the defence is ready.\nMaximum 30 second delay between points. Play resumes when either:\n\n30 seconds have elapsed\, or\nBoth teams are ready through a check.\n\n\nIf 25 seconds elapses and the offense has not put the disc in play\, then defense warns the offense and counts down from 5\, after ‘1’ has been said aloud the defense may begin to count stalls. If 25 seconds have elapsed and the defense is not ready\, then the offense warns the defense and begins to count down from 5. After ‘1’ has been said aloud\, the offense may put the disc into play.\nPlayers may only sub on and off the field between points or from an injury timeout.\n3-minute halftime at the scheduled midpoint of the game.\nTeams switch sides at the half.\nTeams have 1 timeout per half.\nA timeout lasts 60 seconds.\nBefore a game begins\, the Captains should agree on a time piece if a clock is not easily visible from the playing field.\n\n\n\nsold out
URL:https://www.playwithspirit.com/event/march-madness-2025/
LOCATION:Lamport Stadium\, 1151 King St W\, Toronto\, Ontario\, M6K 1E9\, Canada
CATEGORIES:Club,Ontario 4v4 Circuit
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20250301T080000
DTEND;TZID=America/Toronto:20250301T120000
DTSTAMP:20260503T101143
CREATED:20250104T050530Z
LAST-MODIFIED:20250220T213718Z
UID:15975-1740816000-1740830400@www.playwithspirit.com
SUMMARY:March Mayhem 2025
DESCRIPTION:4v4 Ultimate Tournament\nAnother event of a season long series! Read more about the Ontario 4v4 circuit.\nGet a great morning workout in – four hours of non-stop play! Register early (including paying!) to confirm your spot in this exclusively intimate tournament. \nSee the Facebook event to check out your competition\, look for a team\, or figure out a carpool! \nRegistration Deadline: February 23\, 2025\, 11:59 PM \nMake sure your team rating reflects your team! To have ratings carry over between events\, teams must: use the same team name and retain a minimum 50% of playing roster.\n\nsold out\n\nEvent Summary\n\nmixed division\n1-day\n5 40-min games per team\, with no byes\nathletic therapy on-site\n\n\nRefund PolicyWe know life happens......so\, our refund policy is quite lenient!\nBefore the registration deadline\, refunds will be handled on a case-by-base basis. Please email us. \nAfter the registration deadline\, we cannot promise any refunds but we will do our best. Email us!\nRules\nThe 4v4 Variation follows the USA Ultimate 2024 Edition Rules (i.e. 10 stalls) with the following exceptions: \n\nGames are played by teams of 4 on the field with a gender ratio of 2/2 (See UC’s 2017 annoucement\, note our transgender inclusivity policy).\nNo point cap\, only time cap.\nWhen hard cap goes\, unless the game is tied or the disc is in the air\, the point ends immediately. If the game is tied\, finish the point. If the disc is released before the hard cap goes and caught in the endzone\, the point counts. This rule is to align with Canadian 4v4 Ultimate Championships.\nThe playing field size is a rectangle shape measuring 18m x 30m. Endzones are 3m deep.\nOnly 2 pulls every game: at the beginning of the game and after halftime. Each team pulls once.\n\nIf the disc lands in-bounds (including endzones) and either stays in-bounds or rolls out of bounds without being touched by the receiving team\, the disc is put in play where it first touched the ground.\n\n\nBrick mark is set at 2m in front of the endzone line.\nAfter a point is scored\, the disc is left in the endzone at the spot in which it was caught. Play restarts in that same endzone (i.e.\, no pull after every point). The team that was scored upon checks the disc in play once the defence is ready.\nMaximum 30 second delay between points. Play resumes when either:\n\n30 seconds have elapsed\, or\nBoth teams are ready through a check.\n\n\nIf 25 seconds elapses and the offense has not put the disc in play\, then defense warns the offense and counts down from 5\, after ‘1’ has been said aloud the defense may begin to count stalls. If 25 seconds have elapsed and the defense is not ready\, then the offense warns the defense and begins to count down from 5. After ‘1’ has been said aloud\, the offense may put the disc into play.\nPlayers may only sub on and off the field between points or from an injury timeout.\n3-minute halftime at the scheduled midpoint of the game.\nTeams switch sides at the half.\nTeams have 1 timeout per half.\nA timeout lasts 60 seconds.\nBefore a game begins\, the Captains should agree on a time piece if a clock is not easily visible from the playing field.\n\n\n\nsold out
URL:https://www.playwithspirit.com/event/march-mayhem-2025/
LOCATION:Lamport Stadium\, 1151 King St W\, Toronto\, Ontario\, M6K 1E9\, Canada
CATEGORIES:Club,Ontario 4v4 Circuit
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20250201T080000
DTEND;TZID=America/Toronto:20250201T120000
DTSTAMP:20260503T101143
CREATED:20241121T013430Z
LAST-MODIFIED:20241209T233405Z
UID:15918-1738396800-1738411200@www.playwithspirit.com
SUMMARY:Flashy February 4v4 2025
DESCRIPTION:4v4 Ultimate Tournament\nAnother event of a season long series! Read more about the Ontario 4v4 circuit.\nGet a great morning workout in – four hours of non-stop play! Register early (including paying!) to confirm your spot in this exclusively intimate tournament. \nSee the Facebook event to check out your competition\, look for a team\, or figure out a carpool! \nRegistration Deadline: January 26\, 2025\, 11:59 PM \nMake sure your team rating reflects your team! To have ratings carry over between events\, teams must: use the same team name and retain a minimum 50% of playing roster.\n\nsold out\n\nEvent Summary\n\nmixed division\n1-day\n5 40-min games per team\, with no byes\nathletic therapy on-site\n\n\nRefund PolicyWe know life happens......so\, our refund policy is quite lenient!\nBefore the registration deadline\, refunds will be handled on a case-by-base basis. Please email us. \nAfter the registration deadline\, we cannot promise any refunds but we will do our best. Email us!\nRules\nThe 4v4 Variation follows the USA Ultimate 2024 Edition Rules (i.e. 10 stalls) with the following exceptions: \n\nGames are played by teams of 4 on the field with a gender ratio of 2/2 (See UC’s 2017 annoucement\, note our transgender inclusivity policy).\nNo point cap\, only time cap.\nWhen hard cap goes\, unless the game is tied or the disc is in the air\, the point ends immediately. If the game is tied\, finish the point. If the disc is released before the hard cap goes and caught in the endzone\, the point counts. This rule is to align with Canadian 4v4 Ultimate Championships.\nThe playing field size is a rectangle shape measuring 18m x 30m. Endzones are 3m deep.\nOnly 2 pulls every game: at the beginning of the game and after halftime. Each team pulls once.\n\nIf the disc lands in-bounds (including endzones) and either stays in-bounds or rolls out of bounds without being touched by the receiving team\, the disc is put in play where it first touched the ground.\n\n\nBrick mark is set at 2m in front of the endzone line.\nAfter a point is scored\, the disc is left in the endzone at the spot in which it was caught. Play restarts in that same endzone (i.e.\, no pull after every point). The team that was scored upon checks the disc in play once the defence is ready.\nMaximum 30 second delay between points. Play resumes when either:\n\n30 seconds have elapsed\, or\nBoth teams are ready through a check.\n\n\nIf 25 seconds elapses and the offense has not put the disc in play\, then defense warns the offense and counts down from 5\, after ‘1’ has been said aloud the defense may begin to count stalls. If 25 seconds have elapsed and the defense is not ready\, then the offense warns the defense and begins to count down from 5. After ‘1’ has been said aloud\, the offense may put the disc into play.\nPlayers may only sub on and off the field between points or from an injury timeout.\n3-minute halftime at the scheduled midpoint of the game.\nTeams switch sides at the half.\nTeams have 1 timeout per half.\nA timeout lasts 60 seconds.\nBefore a game begins\, the Captains should agree on a time piece if a clock is not easily visible from the playing field.\n\n\n\nsold out
URL:https://www.playwithspirit.com/event/flashy-february-4v4-2025/
LOCATION:Lamport Stadium\, 1151 King St W\, Toronto\, Ontario\, M6K 1E9\, Canada
CATEGORIES:Club,Ontario 4v4 Circuit
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20250125T080000
DTEND;TZID=America/Toronto:20250125T120000
DTSTAMP:20260503T101143
CREATED:20241121T012426Z
LAST-MODIFIED:20241206T222645Z
UID:15916-1737792000-1737806400@www.playwithspirit.com
SUMMARY:Jingle January 4v4 2025
DESCRIPTION:4v4 Ultimate Tournament\nAnother event of a season long series! Read more about the Ontario 4v4 circuit.\nGet a great morning workout in – four hours of non-stop play! Register early (including paying!) to confirm your spot in this exclusively intimate tournament. \nSee the Facebook event to check out your competition\, look for a team\, or figure out a carpool! \nRegistration Deadline: January 19\, 2025\, 11:59 PM \nMake sure your team rating reflects your team! To have ratings carry over between events\, teams must: use the same team name and retain a minimum 50% of playing roster.\n\nsold out\n\nEvent Summary\n\nmixed division\n1-day\n5 40-min games per team\, with no byes\nathletic therapy on-site\n\n\nRefund PolicyWe know life happens......so\, our refund policy is quite lenient!\nBefore the registration deadline\, refunds will be handled on a case-by-base basis. Please email us. \nAfter the registration deadline\, we cannot promise any refunds but we will do our best. Email us!\nRules\nThe 4v4 Variation follows the USA Ultimate 2024 Edition Rules (i.e. 10 stalls) with the following exceptions: \n\nGames are played by teams of 4 on the field with a gender ratio of 2/2 (See UC’s 2017 annoucement\, note our transgender inclusivity policy).\nNo point cap\, only time cap.\nWhen hard cap goes\, unless the game is tied or the disc is in the air\, the point ends immediately. If the game is tied\, finish the point. If the disc is released before the hard cap goes and caught in the endzone\, the point counts. This rule is to align with Canadian 4v4 Ultimate Championships.\nThe playing field size is a rectangle shape measuring 18m x 30m. Endzones are 3m deep.\nOnly 2 pulls every game: at the beginning of the game and after halftime. Each team pulls once.\n\nIf the disc lands in-bounds (including endzones) and either stays in-bounds or rolls out of bounds without being touched by the receiving team\, the disc is put in play where it first touched the ground.\n\n\nBrick mark is set at 2m in front of the endzone line.\nAfter a point is scored\, the disc is left in the endzone at the spot in which it was caught. Play restarts in that same endzone (i.e.\, no pull after every point). The team that was scored upon checks the disc in play once the defence is ready.\nMaximum 30 second delay between points. Play resumes when either:\n\n30 seconds have elapsed\, or\nBoth teams are ready through a check.\n\n\nIf 25 seconds elapses and the offense has not put the disc in play\, then defense warns the offense and counts down from 5\, after ‘1’ has been said aloud the defense may begin to count stalls. If 25 seconds have elapsed and the defense is not ready\, then the offense warns the defense and begins to count down from 5. After ‘1’ has been said aloud\, the offense may put the disc into play.\nPlayers may only sub on and off the field between points or from an injury timeout.\n3-minute halftime at the scheduled midpoint of the game.\nTeams switch sides at the half.\nTeams have 1 timeout per half.\nA timeout lasts 60 seconds.\nBefore a game begins\, the Captains should agree on a time piece if a clock is not easily visible from the playing field.\n\n\n\nsold out
URL:https://www.playwithspirit.com/event/jingle-january-4v4-2025/
LOCATION:Lamport Stadium\, 1151 King St W\, Toronto\, Ontario\, M6K 1E9\, Canada
CATEGORIES:Club,Ontario 4v4 Circuit
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20250104T080000
DTEND;TZID=America/Toronto:20250104T120000
DTSTAMP:20260503T101143
CREATED:20241121T003620Z
LAST-MODIFIED:20241228T174908Z
UID:15908-1735977600-1735992000@www.playwithspirit.com
SUMMARY:Jazzy January 4v4\, 2025
DESCRIPTION:4v4 Ultimate Tournament\nAnother event of a season long series! Read more about the Ontario 4v4 circuit.\nGet a great morning workout in – four hours of non-stop play! Register early (including paying!) to confirm your spot in this exclusively intimate tournament. \nSee the Facebook event to check out your competition\, look for a team\, or figure out a carpool! \nThis event is now expanded to 12 teams! \nRegistration Deadline: December 31\, 2024\, 11:59 PM \nMake sure your team rating reflects your team! To have ratings carry over between events\, teams must: use the same team name and retain a minimum 50% of playing roster.\n\nregister now\n\nEvent Summary\n\nmixed division\n1-day\n5 40-min games per team\, with no byes\nathletic therapy on-site\n\n\nRefund PolicyWe know life happens......so\, our refund policy is quite lenient!\nBefore the registration deadline\, refunds will be handled on a case-by-base basis. Please email us. \nAfter the registration deadline\, we cannot promise any refunds but we will do our best. Email us!\nRules\nThe 4v4 Variation follows the USA Ultimate 2024 Edition Rules (i.e. 10 stalls) with the following exceptions: \n\nGames are played by teams of 4 on the field with a gender ratio of 2/2 (See UC’s 2017 annoucement\, note our transgender inclusivity policy).\nNo point cap\, only time cap.\nWhen hard cap goes\, unless the game is tied or the disc is in the air\, the point ends immediately. If the game is tied\, finish the point. If the disc is released before the hard cap goes and caught in the endzone\, the point counts. This rule is to align with Canadian 4v4 Ultimate Championships.\nThe playing field size is a rectangle shape measuring 18m x 30m. Endzones are 3m deep.\nOnly 2 pulls every game: at the beginning of the game and after halftime. Each team pulls once.\n\nIf the disc lands in-bounds (including endzones) and either stays in-bounds or rolls out of bounds without being touched by the receiving team\, the disc is put in play where it first touched the ground.\n\n\nBrick mark is set at 2m in front of the endzone line.\nAfter a point is scored\, the disc is left in the endzone at the spot in which it was caught. Play restarts in that same endzone (i.e.\, no pull after every point). The team that was scored upon checks the disc in play once the defence is ready.\nMaximum 30 second delay between points. Play resumes when either:\n\n30 seconds have elapsed\, or\nBoth teams are ready through a check.\n\n\nIf 25 seconds elapses and the offense has not put the disc in play\, then defense warns the offense and counts down from 5\, after ‘1’ has been said aloud the defense may begin to count stalls. If 25 seconds have elapsed and the defense is not ready\, then the offense warns the defense and begins to count down from 5. After ‘1’ has been said aloud\, the offense may put the disc into play.\nPlayers may only sub on and off the field between points or from an injury timeout.\n3-minute halftime at the scheduled midpoint of the game.\nTeams switch sides at the half.\nTeams have 1 timeout per half.\nA timeout lasts 60 seconds.\nBefore a game begins\, the Captains should agree on a time piece if a clock is not easily visible from the playing field.\n\n\n\nregister now
URL:https://www.playwithspirit.com/event/jazzy-january-4v4-2025/
LOCATION:Lamport Stadium\, 1151 King St W\, Toronto\, Ontario\, M6K 1E9\, Canada
CATEGORIES:Club,Ontario 4v4 Circuit
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20241214T080000
DTEND;TZID=America/Toronto:20241214T120000
DTSTAMP:20260503T101143
CREATED:20241015T205047Z
LAST-MODIFIED:20241216T193024Z
UID:15844-1734163200-1734177600@www.playwithspirit.com
SUMMARY:Dreamy December 4v4 2024
DESCRIPTION:4v4 Ultimate Tournament\nAnother event of a season long series! Read more about the Ontario 4v4 circuit.\nGet a great morning workout in – four hours of non-stop play! Register early (including paying!) to confirm your spot in this exclusively intimate tournament. \nSee the Facebook event to check out your competition\, look for a team\, or figure out a carpool! \nNote: The December 14th tournament is now EXPANDED! Space for 12 teams means more competitive games for everyone\, where the top seed will play the 2nd\, 3rd\, 4th\, and 5th seed. \nRegistration Deadline for Dreamy December 14th: December 8\, 2024\, 11:59 PM \nRegistration Deadline for Dreamy December 21st: December 15\, 2024\, 11:59 PM \nMake sure your team rating reflects your team! To have ratings carry over between events\, teams must: use the same team name and retain a minimum 50% of playing roster.\n\nDec 14th – sold out\nDec 21st – sold out\n\nEvent Summary\n\nmixed division\n1-day\n5 40-min games per team\, with no byes\nathletic therapy on-site\n\n\nRefund PolicyWe know life happens......so\, our refund policy is quite lenient!\nBefore the registration deadline\, refunds will be handled on a case-by-base basis. Please email us. \nAfter the registration deadline\, we cannot promise any refunds but we will do our best. Email us!\nRules\nThe 4v4 Variation follows the USA Ultimate 2024 Edition Rules (i.e. 10 stalls) with the following exceptions: \n\nGames are played by teams of 4 on the field with a gender ratio of 2/2 (See UC’s 2017 annoucement\, note our transgender inclusivity policy).\nNo point cap\, only time cap.\nWhen hard cap goes\, unless the game is tied or the disc is in the air\, the point ends immediately. If the game is tied\, finish the point. If the disc is released before the hard cap goes and caught in the endzone\, the point counts. This rule is to align with Canadian 4v4 Ultimate Championships.\nThe playing field size is a rectangle shape measuring 18m x 30m. Endzones are 3m deep.\nOnly 2 pulls every game: at the beginning of the game and after halftime. Each team pulls once.\n\nIf the disc lands in-bounds (including endzones) and either stays in-bounds or rolls out of bounds without being touched by the receiving team\, the disc is put in play where it first touched the ground.\n\n\nBrick mark is set at 2m in front of the endzone line.\nAfter a point is scored\, the disc is left in the endzone at the spot in which it was caught. Play restarts in that same endzone (i.e.\, no pull after every point). The team that was scored upon checks the disc in play once the defence is ready.\nMaximum 30 second delay between points. Play resumes when either:\n\n30 seconds have elapsed\, or\nBoth teams are ready through a check.\n\n\nIf 25 seconds elapses and the offense has not put the disc in play\, then defense warns the offense and counts down from 5\, after ‘1’ has been said aloud the defense may begin to count stalls. If 25 seconds have elapsed and the defense is not ready\, then the offense warns the defense and begins to count down from 5. After ‘1’ has been said aloud\, the offense may put the disc into play.\nPlayers may only sub on and off the field between points or from an injury timeout.\n3-minute halftime at the scheduled midpoint of the game.\nTeams switch sides at the half.\nTeams have 1 timeout per half.\nA timeout lasts 60 seconds.\nBefore a game begins\, the Captains should agree on a time piece if a clock is not easily visible from the playing field.\n\n\n\nDec 14th – sold out\nDec 21st – sold out
URL:https://www.playwithspirit.com/event/dreamy-december-4v4-2024/
LOCATION:Lamport Stadium\, 1151 King St W\, Toronto\, Ontario\, M6K 1E9\, Canada
CATEGORIES:Club,Ontario 4v4 Circuit
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20241116T080000
DTEND;TZID=America/Toronto:20241116T120000
DTSTAMP:20260503T101143
CREATED:20241015T203750Z
LAST-MODIFIED:20241120T003001Z
UID:15833-1731744000-1731758400@www.playwithspirit.com
SUMMARY:Nefarious November 4v4 2024
DESCRIPTION:4v4 Ultimate Tournament\nTwo November club events of a season long series! Read more about the Ontario 4v4 circuit.\nGet a great morning workout in – four hours of non-stop play! Register early (including paying!) to confirm your spot in this exclusively intimate tournament. \nNote: November 23 is now EXPANDED! Space for 12 teams means more competitive games for everyone\, where the top seed will play the 2nd\, 3rd\, 4th\, and 5th seed. \nRegistration Deadline for November 16: November 10\, 2024\, 11:59 PM \nRegistration Deadline for November 23: November 17\, 2024\, 11:59 PM \nMake sure your team rating reflects your team! To have ratings carry over between events\, teams must: use the same team name and retain a minimum 50% of playing roster.\n\nNov 16 – Sold Out\nNov 23 – Sold Out\n\nEvent Summary\n\nmixed division\n1-day\n5 40-min games per team\, with no byes\nathletic therapy on-site\n\n\nRefund PolicyWe know life happens......so\, our refund policy is quite lenient!\nBefore the registration deadline\, refunds will be handled on a case-by-base basis. Please email us. \nAfter the registration deadline\, we cannot promise any refunds but we will do our best. Email us!\nRules\nThe 4v4 Variation follows the USA Ultimate 2024 Edition Rules (i.e. 10 stalls) with the following exceptions: \n\nGames are played by teams of 4 on the field with a gender ratio of 2/2 (See UC’s 2017 annoucement\, note our transgender inclusivity policy).\nNo point cap\, only time cap.\nWhen hard cap goes\, unless the game is tied or the disc is in the air\, the point ends immediately. If the game is tied\, finish the point. If the disc is released before the hard cap goes and caught in the endzone\, the point counts. This rule is to align with Canadian 4v4 Ultimate Championships.\nThe playing field size is a rectangle shape measuring 18m x 30m. Endzones are 3m deep.\nOnly 2 pulls every game: at the beginning of the game and after halftime. Each team pulls once.\n\nIf the disc lands in-bounds (including endzones) and either stays in-bounds or rolls out of bounds without being touched by the receiving team\, the disc is put in play where it first touched the ground.\n\n\nBrick mark is set at 2m in front of the endzone line.\nAfter a point is scored\, the disc is left in the endzone at the spot in which it was caught. Play restarts in that same endzone (i.e.\, no pull after every point). The team that was scored upon checks the disc in play once the defence is ready.\nMaximum 30 second delay between points. Play resumes when either:\n\n30 seconds have elapsed\, or\nBoth teams are ready through a check.\n\n\nIf 25 seconds elapses and the offense has not put the disc in play\, then defense warns the offense and counts down from 5\, after ‘1’ has been said aloud the defense may begin to count stalls. If 25 seconds have elapsed and the defense is not ready\, then the offense warns the defense and begins to count down from 5. After ‘1’ has been said aloud\, the offense may put the disc into play.\nPlayers may only sub on and off the field between points or from an injury timeout.\n3-minute halftime at the scheduled midpoint of the game.\nTeams switch sides at the half.\nTeams have 1 timeout per half.\nA timeout lasts 60 seconds.\nBefore a game begins\, the Captains should agree on a time piece if a clock is not easily visible from the playing field.\n\n\n\nNov 16 – Sold Out\nNov 23 – Sold Out
URL:https://www.playwithspirit.com/event/nefarious-november-4v4-2024/
LOCATION:Lamport Stadium\, 1151 King St W\, Toronto\, Ontario\, M6K 1E9\, Canada
CATEGORIES:Club,Ontario 4v4 Circuit
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20240406T080000
DTEND;TZID=America/Toronto:20240406T120000
DTSTAMP:20260503T101143
CREATED:20231122T224850Z
LAST-MODIFIED:20240321T164036Z
UID:15582-1712390400-1712404800@www.playwithspirit.com
SUMMARY:Foolish Fours 4v4 2024
DESCRIPTION:4v4 Ultimate Tournament\nAnother event of a season long series! Read more about the Ontario 4v4 circuit.\nGet a great morning workout in – four hours of non-stop play! Register early (including paying!) to confirm your spot in this exclusively intimate tournament. \nSee the Facebook event to check out your competition\, look for a team\, or figure out a carpool! \nRegistration Deadline: March 30\, 2024\, 11:59 PM \nMake sure your team rating reflects your team! To have ratings carry over between events\, teams must: use the same team name and retain a minimum 50% of playing roster.\n\nSold Out\n\nEvent Summary\n\nmixed division\n1-day\n5 40-min games per team\, with no byes\nathletic therapy on-site\n\n\nRefund PolicyWe know life happens......so\, our refund policy is quite lenient!\nBefore the registration deadline\, refunds will be handled on a case-by-base basis. Please email us. \nAfter the registration deadline\, we cannot promise any refunds but we will do our best. Email us! \nRules\nThe 4v4 Variation follows the USA Ultimate 2022 Edition Rules (i.e. 10 stalls) with the following exceptions: \n\nGames are played by teams of 4 on the field with a gender ratio of 2/2 (See UC’s 2017 annoucement\, note our transgender inclusivity policy).\nNo point cap\, only time cap.\nWhen hard cap goes\, unless the game is tied or the disc is in the air\, the point ends immediately. If the game is tied\, finish the point. If the disc is released before the hard cap goes and caught in the endzone\, the point counts. This rule is to align with Canadian 4v4 Ultimate Championships.\nThe playing field size is a rectangle shape measuring 18m x 30m. Endzones are 3m deep.\nOnly 2 pulls every game: at the beginning of the game and after halftime. Each team pulls once.\n\nIf the disc lands in-bounds (including endzones) and either stays in-bounds or rolls out of bounds without being touched by the receiving team\, the disc is put in play where it first touched the ground.\n\n\nBrick mark is set at 2m in front of the endzone line.\nAfter a point is scored\, the disc is left in the endzone at the spot in which it was caught. Play restarts in that same endzone (i.e.\, no pull after every point). The team that was scored upon checks the disc in play once the defence is ready.\nMaximum 30 second delay between points. Play resumes when either:\n\n30 seconds have elapsed\, or\nBoth teams are ready through a check.\n\n\nIf 25 seconds elapses and the offense has not put the disc in play\, then defense warns the offense and counts down from 5\, after ‘1’ has been said aloud the defense may begin to count stalls. If 25 seconds have elapsed and the defense is not ready\, then the offense warns the defense and begins to count down from 5. After ‘1’ has been said aloud\, the offense may put the disc into play.\nPlayers may only sub on and off the field between points or from an injury timeout.\n3-minute halftime at the scheduled midpoint of the game.\nTeams switch sides at the half.\nTeams have 1 timeout per half.\nA timeout lasts 60 seconds.\nBefore a game begins\, the Captains should agree on a time piece if a clock is not easily visible from the playing field.\n\n\n\nSold Out
URL:https://www.playwithspirit.com/event/foolish-fours-4v4-2024/
LOCATION:Lamport Stadium\, 1151 King St W\, Toronto\, Ontario\, M6K 1E9\, Canada
CATEGORIES:Club,Ontario 4v4 Circuit
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20240323T080000
DTEND;TZID=America/Toronto:20240323T120000
DTSTAMP:20260503T101143
CREATED:20231122T224213Z
LAST-MODIFIED:20240322T001525Z
UID:15574-1711180800-1711195200@www.playwithspirit.com
SUMMARY:March Madness 4v4 2024
DESCRIPTION:4v4 Ultimate Tournament\nAnother event of a season long series! Read more about the Ontario 4v4 circuit.\nGet a great morning workout in – four hours of non-stop play! Register early (including paying!) to confirm your spot in this exclusively intimate tournament. \nSee the Facebook event to check out your competition\, look for a team\, or figure out a carpool! \nRegistration Deadline: March 17\, 2024\, 11:59 PM \nMake sure your team rating reflects your team! To have ratings carry over between events\, teams must: use the same team name and retain a minimum 50% of playing roster.\n\nSold Out\n\nEvent Summary\n\nmixed division\n1-day\n5 40-min games per team\, with no byes\nathletic therapy on-site\n\n\nRefund PolicyWe know life happens......so\, our refund policy is quite lenient!\nBefore the registration deadline\, refunds will be handled on a case-by-base basis. Please email us. \nAfter the registration deadline\, we cannot promise any refunds but we will do our best. Email us! \nRules\nThe 4v4 Variation follows the USA Ultimate 2022 Edition Rules (i.e. 10 stalls) with the following exceptions: \n\nGames are played by teams of 4 on the field with a gender ratio of 2/2 (See UC’s 2017 annoucement\, note our transgender inclusivity policy).\nNo point cap\, only time cap.\nWhen hard cap goes\, unless the game is tied or the disc is in the air\, the point ends immediately. If the game is tied\, finish the point. If the disc is released before the hard cap goes and caught in the endzone\, the point counts. This rule is to align with Canadian 4v4 Ultimate Championships.\nThe playing field size is a rectangle shape measuring 18m x 30m. Endzones are 3m deep.\nOnly 2 pulls every game: at the beginning of the game and after halftime. Each team pulls once.\n\nIf the disc lands in-bounds (including endzones) and either stays in-bounds or rolls out of bounds without being touched by the receiving team\, the disc is put in play where it first touched the ground.\n\n\nBrick mark is set at 2m in front of the endzone line.\nAfter a point is scored\, the disc is left in the endzone at the spot in which it was caught. Play restarts in that same endzone (i.e.\, no pull after every point). The team that was scored upon checks the disc in play once the defence is ready.\nMaximum 30 second delay between points. Play resumes when either:\n\n30 seconds have elapsed\, or\nBoth teams are ready through a check.\n\n\nIf 25 seconds elapses and the offense has not put the disc in play\, then defense warns the offense and counts down from 5\, after ‘1’ has been said aloud the defense may begin to count stalls. If 25 seconds have elapsed and the defense is not ready\, then the offense warns the defense and begins to count down from 5. After ‘1’ has been said aloud\, the offense may put the disc into play.\nPlayers may only sub on and off the field between points or from an injury timeout.\n3-minute halftime at the scheduled midpoint of the game.\nTeams switch sides at the half.\nTeams have 1 timeout per half.\nA timeout lasts 60 seconds.\nBefore a game begins\, the Captains should agree on a time piece if a clock is not easily visible from the playing field.\n\n\n\nSold Out
URL:https://www.playwithspirit.com/event/march-madness-4v4-2024/
LOCATION:Lamport Stadium\, 1151 King St W\, Toronto\, Ontario\, M6K 1E9\, Canada
CATEGORIES:Club,Ontario 4v4 Circuit
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20240302T080000
DTEND;TZID=America/Toronto:20240302T120000
DTSTAMP:20260503T101143
CREATED:20231122T012516Z
LAST-MODIFIED:20240102T170419Z
UID:15563-1709366400-1709380800@www.playwithspirit.com
SUMMARY:March Mayhem 2024
DESCRIPTION:4v4 Ultimate Tournament\nAnother event of a season long series! Read more about the Ontario 4v4 circuit.\nGet a great morning workout in – four hours of non-stop play! Register early (including paying!) to confirm your spot in this exclusively intimate tournament. \nSee the Facebook event to check out your competition\, look for a team\, or figure out a carpool! \nRegistration Deadline: February 23\, 2024\, 11:59 PM \nMake sure your team rating reflects your team! To have ratings carry over between events\, teams must: use the same team name and retain a minimum 50% of playing roster.\n\nsold out\n\nEvent Summary\n\nmixed division\n1-day\n5 40-min games per team\, with no byes\nathletic therapy on-site\n\n\nRefund PolicyWe know life happens......so\, our refund policy is quite lenient!\nBefore the registration deadline\, refunds will be handled on a case-by-base basis. Please email us. \nAfter the registration deadline\, we cannot promise any refunds but we will do our best. Email us! \nRules\nThe 4v4 Variation follows the USA Ultimate 2022 Edition Rules (i.e. 10 stalls) with the following exceptions: \n\nGames are played by teams of 4 on the field with a gender ratio of 2/2 (See UC’s 2017 annoucement\, note our transgender inclusivity policy).\nNo point cap\, only time cap.\nWhen hard cap goes\, unless the game is tied or the disc is in the air\, the point ends immediately. If the game is tied\, finish the point. If the disc is released before the hard cap goes and caught in the endzone\, the point counts. This rule is to align with Canadian 4v4 Ultimate Championships.\nThe playing field size is a rectangle shape measuring 18m x 30m. Endzones are 3m deep.\nOnly 2 pulls every game: at the beginning of the game and after halftime. Each team pulls once.\n\nIf the disc lands in-bounds (including endzones) and either stays in-bounds or rolls out of bounds without being touched by the receiving team\, the disc is put in play where it first touched the ground.\n\n\nBrick mark is set at 2m in front of the endzone line.\nAfter a point is scored\, the disc is left in the endzone at the spot in which it was caught. Play restarts in that same endzone (i.e.\, no pull after every point). The team that was scored upon checks the disc in play once the defence is ready.\nMaximum 30 second delay between points. Play resumes when either:\n\n30 seconds have elapsed\, or\nBoth teams are ready through a check.\n\n\nIf 25 seconds elapses and the offense has not put the disc in play\, then defense warns the offense and counts down from 5\, after ‘1’ has been said aloud the defense may begin to count stalls. If 25 seconds have elapsed and the defense is not ready\, then the offense warns the defense and begins to count down from 5. After ‘1’ has been said aloud\, the offense may put the disc into play.\nPlayers may only sub on and off the field between points or from an injury timeout.\n3-minute halftime at the scheduled midpoint of the game.\nTeams switch sides at the half.\nTeams have 1 timeout per half.\nA timeout lasts 60 seconds.\nBefore a game begins\, the Captains should agree on a time piece if a clock is not easily visible from the playing field.\n\n\n\nsold out
URL:https://www.playwithspirit.com/event/march-mayhem-2024/
LOCATION:Lamport Stadium\, 1151 King St W\, Toronto\, Ontario\, M6K 1E9\, Canada
CATEGORIES:Club,Ontario 4v4 Circuit
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20240217T140000
DTEND;TZID=America/Toronto:20240217T180000
DTSTAMP:20260503T101143
CREATED:20240130T202321Z
LAST-MODIFIED:20240130T202321Z
UID:15664-1708178400-1708192800@www.playwithspirit.com
SUMMARY:Fandango February
DESCRIPTION:4v4 Ultimate Tournament\nAnother event of a season long series! Read more about the Ontario 4v4 circuit.\nGet a great morning workout in – four hours of non-stop play! Register early (including paying!) to confirm your spot in this exclusively intimate tournament. \nSee the Facebook event to check out your competition\, look for a team\, or figure out a carpool! \nRegistration Deadline: February 10th\, 2024\, 11:59 PM \nMake sure your team rating reflects your team! To have ratings carry over between events\, teams must: use the same team name and retain a minimum 50% of playing roster.\n\nRegister Now\n\nEvent Summary\n\nmixed division\n1-day\n5 40-min games per team\, with no byes\nathletic therapy on-site\n\n\nRefund PolicyWe know life happens......so\, our refund policy is quite lenient!\nBefore the registration deadline\, refunds will be handled on a case-by-base basis. Please email us. \nAfter the registration deadline\, we cannot promise any refunds but we will do our best. Email us! \nRules\nThe 4v4 Variation follows the USA Ultimate 2022 Edition Rules (i.e. 10 stalls) with the following exceptions: \n\nGames are played by teams of 4 on the field with a gender ratio of 2/2 (See UC’s 2017 annoucement\, note our transgender inclusivity policy).\nNo point cap\, only time cap.\nWhen hard cap goes\, unless the game is tied or the disc is in the air\, the point ends immediately. If the game is tied\, finish the point. If the disc is released before the hard cap goes and caught in the endzone\, the point counts. This rule is to align with Canadian 4v4 Ultimate Championships.\nThe playing field size is a rectangle shape measuring 18m x 30m. Endzones are 3m deep.\nOnly 2 pulls every game: at the beginning of the game and after halftime. Each team pulls once.\n\nIf the disc lands in-bounds (including endzones) and either stays in-bounds or rolls out of bounds without being touched by the receiving team\, the disc is put in play where it first touched the ground.\n\n\nBrick mark is set at 2m in front of the endzone line.\nAfter a point is scored\, the disc is left in the endzone at the spot in which it was caught. Play restarts in that same endzone (i.e.\, no pull after every point). The team that was scored upon checks the disc in play once the defence is ready.\nMaximum 30 second delay between points. Play resumes when either:\n\n30 seconds have elapsed\, or\nBoth teams are ready through a check.\n\n\nIf 25 seconds elapses and the offense has not put the disc in play\, then defense warns the offense and counts down from 5\, after ‘1’ has been said aloud the defense may begin to count stalls. If 25 seconds have elapsed and the defense is not ready\, then the offense warns the defense and begins to count down from 5. After ‘1’ has been said aloud\, the offense may put the disc into play.\nPlayers may only sub on and off the field between points or from an injury timeout.\n3-minute halftime at the scheduled midpoint of the game.\nTeams switch sides at the half.\nTeams have 1 timeout per half.\nA timeout lasts 60 seconds.\nBefore a game begins\, the Captains should agree on a time piece if a clock is not easily visible from the playing field.\n\n\n\nRegister Now
URL:https://www.playwithspirit.com/event/fandango-february/
LOCATION:Ballsport Polson Pier\, 176 Cherry St\, Toronto\, Ontario\, M5A 3L2\, Canada
CATEGORIES:Club,Ontario 4v4 Circuit
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20240217T080000
DTEND;TZID=America/Toronto:20240217T120000
DTSTAMP:20260503T101143
CREATED:20231122T010922Z
LAST-MODIFIED:20240106T195611Z
UID:15553-1708156800-1708171200@www.playwithspirit.com
SUMMARY:Flashy February 2024
DESCRIPTION:4v4 Ultimate Tournament\nAnother event of a season long series! Read more about the Ontario 4v4 circuit.\nGet a great morning workout in – four hours of non-stop play! Register early (including paying!) to confirm your spot in this exclusively intimate tournament. \nSee the Facebook event to check out your competition\, look for a team\, or figure out a carpool! \nRegistration Deadline: February 10th\, 2024\, 11:59 PM \nMake sure your team rating reflects your team! To have ratings carry over between events\, teams must: use the same team name and retain a minimum 50% of playing roster.\n\nSold Out\n\nEvent Summary\n\nmixed division\n1-day\n5 40-min games per team\, with no byes\nathletic therapy on-site\n\n\nRefund PolicyWe know life happens......so\, our refund policy is quite lenient!\nBefore the registration deadline\, refunds will be handled on a case-by-base basis. Please email us. \nAfter the registration deadline\, we cannot promise any refunds but we will do our best. Email us! \nRules\nThe 4v4 Variation follows the USA Ultimate 2022 Edition Rules (i.e. 10 stalls) with the following exceptions: \n\nGames are played by teams of 4 on the field with a gender ratio of 2/2 (See UC’s 2017 annoucement\, note our transgender inclusivity policy).\nNo point cap\, only time cap.\nWhen hard cap goes\, unless the game is tied or the disc is in the air\, the point ends immediately. If the game is tied\, finish the point. If the disc is released before the hard cap goes and caught in the endzone\, the point counts. This rule is to align with Canadian 4v4 Ultimate Championships.\nThe playing field size is a rectangle shape measuring 18m x 30m. Endzones are 3m deep.\nOnly 2 pulls every game: at the beginning of the game and after halftime. Each team pulls once.\n\nIf the disc lands in-bounds (including endzones) and either stays in-bounds or rolls out of bounds without being touched by the receiving team\, the disc is put in play where it first touched the ground.\n\n\nBrick mark is set at 2m in front of the endzone line.\nAfter a point is scored\, the disc is left in the endzone at the spot in which it was caught. Play restarts in that same endzone (i.e.\, no pull after every point). The team that was scored upon checks the disc in play once the defence is ready.\nMaximum 30 second delay between points. Play resumes when either:\n\n30 seconds have elapsed\, or\nBoth teams are ready through a check.\n\n\nIf 25 seconds elapses and the offense has not put the disc in play\, then defense warns the offense and counts down from 5\, after ‘1’ has been said aloud the defense may begin to count stalls. If 25 seconds have elapsed and the defense is not ready\, then the offense warns the defense and begins to count down from 5. After ‘1’ has been said aloud\, the offense may put the disc into play.\nPlayers may only sub on and off the field between points or from an injury timeout.\n3-minute halftime at the scheduled midpoint of the game.\nTeams switch sides at the half.\nTeams have 1 timeout per half.\nA timeout lasts 60 seconds.\nBefore a game begins\, the Captains should agree on a time piece if a clock is not easily visible from the playing field.\n\n\n\nSold Out
URL:https://www.playwithspirit.com/event/flashy-february-2/
LOCATION:Lamport Stadium\, 1151 King St W\, Toronto\, Ontario\, M6K 1E9\, Canada
CATEGORIES:Club,Ontario 4v4 Circuit
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20240203T080000
DTEND;TZID=America/Toronto:20240203T120000
DTSTAMP:20260503T101143
CREATED:20231120T025327Z
LAST-MODIFIED:20240106T195030Z
UID:15542-1706947200-1706961600@www.playwithspirit.com
SUMMARY:Frosty February\, Mixed 4v4
DESCRIPTION:4v4 Ultimate Tournament\nAnother event of a season long series! Read more about the Ontario 4v4 circuit.\nGet a great morning workout in – four hours of non-stop play! Register early (including paying!) to confirm your spot in this exclusively intimate tournament. \nSee the Facebook event to check out your competition\, look for a team\, or figure out a carpool! \nRegistration Deadline: January 28\, 2024\, 11:59 PM \nMake sure your team rating reflects your team! To have ratings carry over between events\, teams must: use the same team name and retain a minimum 50% of playing roster.\n\nSold Out\n\nEvent Summary\n\nmixed division\n1-day\n5 40-min games per team\, with no byes\nathletic therapy on-site\n\n\nRefund PolicyWe know life happens......so\, our refund policy is quite lenient!\nBefore the registration deadline\, refunds will be handled on a case-by-base basis. Please email us. \nAfter the registration deadline\, we cannot promise any refunds but we will do our best. Email us! \nRules\nThe 4v4 Variation follows the USA Ultimate 2022 Edition Rules (i.e. 10 stalls) with the following exceptions: \n\nGames are played by teams of 4 on the field with a gender ratio of 2/2 (See UC’s 2017 annoucement\, note our transgender inclusivity policy).\nNo point cap\, only time cap.\nWhen hard cap goes\, unless the game is tied or the disc is in the air\, the point ends immediately. If the game is tied\, finish the point. If the disc is released before the hard cap goes and caught in the endzone\, the point counts. This rule is to align with Canadian 4v4 Ultimate Championships.\nThe playing field size is a rectangle shape measuring 18m x 30m. Endzones are 3m deep.\nOnly 2 pulls every game: at the beginning of the game and after halftime. Each team pulls once.\n\nIf the disc lands in-bounds (including endzones) and either stays in-bounds or rolls out of bounds without being touched by the receiving team\, the disc is put in play where it first touched the ground.\n\n\nBrick mark is set at 2m in front of the endzone line.\nAfter a point is scored\, the disc is left in the endzone at the spot in which it was caught. Play restarts in that same endzone (i.e.\, no pull after every point). The team that was scored upon checks the disc in play once the defence is ready.\nMaximum 30 second delay between points. Play resumes when either:\n\n30 seconds have elapsed\, or\nBoth teams are ready through a check.\n\n\nIf 25 seconds elapses and the offense has not put the disc in play\, then defense warns the offense and counts down from 5\, after ‘1’ has been said aloud the defense may begin to count stalls. If 25 seconds have elapsed and the defense is not ready\, then the offense warns the defense and begins to count down from 5. After ‘1’ has been said aloud\, the offense may put the disc into play.\nPlayers may only sub on and off the field between points or from an injury timeout.\n3-minute halftime at the scheduled midpoint of the game.\nTeams switch sides at the half.\nTeams have 1 timeout per half.\nA timeout lasts 60 seconds.\nBefore a game begins\, the Captains should agree on a time piece if a clock is not easily visible from the playing field.\n\n\n\nSold Out
URL:https://www.playwithspirit.com/event/frosty-february-mixed-4v4/
LOCATION:Lamport Stadium\, 1151 King St W\, Toronto\, Ontario\, M6K 1E9\, Canada
CATEGORIES:Club,Ontario 4v4 Circuit
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20240127T080000
DTEND;TZID=America/Toronto:20240127T120000
DTSTAMP:20260503T101143
CREATED:20231122T010052Z
LAST-MODIFIED:20231204T162013Z
UID:15551-1706342400-1706356800@www.playwithspirit.com
SUMMARY:Jingle January 4v4 2024
DESCRIPTION:4v4 Ultimate Tournament\nAnother event of a season long series! Read more about the Ontario 4v4 circuit.\nGet a great morning workout in – four hours of non-stop play! Register early (including paying!) to confirm your spot in this exclusively intimate tournament. \nSee the Facebook event to check out your competition\, look for a team\, or figure out a carpool! \nRegistration Deadline: December 31\, 2023\, 11:59 PM \nMake sure your team rating reflects your team! To have ratings carry over between events\, teams must: use the same team name and retain a minimum 50% of playing roster.\n\nSold Out\n\nEvent Summary\n\nmixed division\n1-day\n5 40-min games per team\, with no byes\nathletic therapy on-site\n\n\nRefund PolicyWe know life happens......so\, our refund policy is quite lenient!\nBefore the registration deadline\, refunds will be handled on a case-by-base basis. Please email us. \nAfter the registration deadline\, we cannot promise any refunds but we will do our best. Email us! \nRules\nThe 4v4 Variation follows the USA Ultimate 2022 Edition Rules (i.e. 10 stalls) with the following exceptions: \n\nGames are played by teams of 4 on the field with a gender ratio of 2/2 (See UC’s 2017 annoucement\, note our transgender inclusivity policy).\nNo point cap\, only time cap.\nWhen hard cap goes\, unless the game is tied or the disc is in the air\, the point ends immediately. If the game is tied\, finish the point. If the disc is released before the hard cap goes and caught in the endzone\, the point counts. This rule is to align with Canadian 4v4 Ultimate Championships.\nThe playing field size is a rectangle shape measuring 18m x 30m. Endzones are 3m deep.\nOnly 2 pulls every game: at the beginning of the game and after halftime. Each team pulls once.\n\nIf the disc lands in-bounds (including endzones) and either stays in-bounds or rolls out of bounds without being touched by the receiving team\, the disc is put in play where it first touched the ground.\n\n\nBrick mark is set at 2m in front of the endzone line.\nAfter a point is scored\, the disc is left in the endzone at the spot in which it was caught. Play restarts in that same endzone (i.e.\, no pull after every point). The team that was scored upon checks the disc in play once the defence is ready.\nMaximum 30 second delay between points. Play resumes when either:\n\n30 seconds have elapsed\, or\nBoth teams are ready through a check.\n\n\nIf 25 seconds elapses and the offense has not put the disc in play\, then defense warns the offense and counts down from 5\, after ‘1’ has been said aloud the defense may begin to count stalls. If 25 seconds have elapsed and the defense is not ready\, then the offense warns the defense and begins to count down from 5. After ‘1’ has been said aloud\, the offense may put the disc into play.\nPlayers may only sub on and off the field between points or from an injury timeout.\n3-minute halftime at the scheduled midpoint of the game.\nTeams switch sides at the half.\nTeams have 1 timeout per half.\nA timeout lasts 60 seconds.\nBefore a game begins\, the Captains should agree on a time piece if a clock is not easily visible from the playing field.\n\n\n\nSold Out
URL:https://www.playwithspirit.com/event/jingle-january-4v4-2024/
LOCATION:Lamport Stadium\, 1151 King St W\, Toronto\, Ontario\, M6K 1E9\, Canada
CATEGORIES:Club,Ontario 4v4 Circuit
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20240106T080000
DTEND;TZID=America/Toronto:20240106T120000
DTSTAMP:20260503T101143
CREATED:20231016T010100Z
LAST-MODIFIED:20231025T211529Z
UID:15507-1704528000-1704542400@www.playwithspirit.com
SUMMARY:Jazzy January 4v4 2024
DESCRIPTION:4v4 Ultimate Tournament\nAnother event of a season long series! Read more about the Ontario 4v4 circuit.\nGet a great morning workout in – four hours of non-stop play! Register early (including paying!) to confirm your spot in this exclusively intimate tournament. \nSee the Facebook event to check out your competition\, look for a team\, or figure out a carpool! \nRegistration Deadline: December 31\, 2023\, 11:59 PM \nMake sure your team rating reflects your team! To have ratings carry over between events\, teams must: use the same team name and retain a minimum 50% of playing roster.\n\nSold out\n\nEvent Summary\n\nmixed division\n1-day\n5 40-min games per team\, with no byes\nathletic therapy on-site\n\n\nRefund PolicyWe know life happens......so\, our refund policy is quite lenient!\nBefore the registration deadline\, refunds will be handled on a case-by-base basis. Please email us. \nAfter the registration deadline\, we cannot promise any refunds but we will do our best. Email us! \nRules\nThe 4v4 Variation follows the USA Ultimate 2022 Edition Rules (i.e. 10 stalls) with the following exceptions: \n\nGames are played by teams of 4 on the field with a gender ratio of 2/2 (See UC’s 2017 annoucement\, note our transgender inclusivity policy).\nNo point cap\, only time cap.\nWhen hard cap goes\, unless the game is tied or the disc is in the air\, the point ends immediately. If the game is tied\, finish the point. If the disc is released before the hard cap goes and caught in the endzone\, the point counts. This rule is to align with Canadian 4v4 Ultimate Championships.\nThe playing field size is a rectangle shape measuring 18m x 30m. Endzones are 3m deep.\nOnly 2 pulls every game: at the beginning of the game and after halftime. Each team pulls once.\n\nIf the disc lands in-bounds (including endzones) and either stays in-bounds or rolls out of bounds without being touched by the receiving team\, the disc is put in play where it first touched the ground.\n\n\nBrick mark is set at 2m in front of the endzone line.\nAfter a point is scored\, the disc is left in the endzone at the spot in which it was caught. Play restarts in that same endzone (i.e.\, no pull after every point). The team that was scored upon checks the disc in play once the defence is ready.\nMaximum 30 second delay between points. Play resumes when either:\n\n30 seconds have elapsed\, or\nBoth teams are ready through a check.\n\n\nIf 25 seconds elapses and the offense has not put the disc in play\, then defense warns the offense and counts down from 5\, after ‘1’ has been said aloud the defense may begin to count stalls. If 25 seconds have elapsed and the defense is not ready\, then the offense warns the defense and begins to count down from 5. After ‘1’ has been said aloud\, the offense may put the disc into play.\nPlayers may only sub on and off the field between points or from an injury timeout.\n3-minute halftime at the scheduled midpoint of the game.\nTeams switch sides at the half.\nTeams have 1 timeout per half.\nA timeout lasts 60 seconds.\nBefore a game begins\, the Captains should agree on a time piece if a clock is not easily visible from the playing field.\n\n\n\nSold out
URL:https://www.playwithspirit.com/event/jazzy-january-4v4-2024/
LOCATION:Lamport Stadium\, 1151 King St W\, Toronto\, Ontario\, M6K 1E9\, Canada
CATEGORIES:Club,Ontario 4v4 Circuit
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20231202T080000
DTEND;TZID=America/Toronto:20231202T120000
DTSTAMP:20260503T101143
CREATED:20231016T002517Z
LAST-MODIFIED:20231115T194824Z
UID:15495-1701504000-1701518400@www.playwithspirit.com
SUMMARY:Dreamy December 4v4 2023
DESCRIPTION:4v4 Ultimate Tournament\nAnother event of a season long series! Read more about the Ontario 4v4 circuit.\nGet a great morning workout in – four hours of non-stop play! Register early (including paying!) to confirm your spot in this exclusively intimate tournament. \nSee the Facebook event to check out your competition\, look for a team\, or figure out a carpool! \nRegistration Deadline: November 26\, 2023\, 11:59 PM \nMake sure your team rating reflects your team! To have ratings carry over between events\, teams must: use the same team name and retain a minimum 50% of playing roster.\n\nSold Out\n\nEvent Summary\n\nmixed division\n1-day\n5 40-min games per team\, with no byes\nathletic therapy on-site\n\n\nRefund PolicyWe know life happens......so\, our refund policy is quite lenient!\nBefore the registration deadline\, refunds will be handled on a case-by-base basis. Please email us. \nAfter the registration deadline\, we cannot promise any refunds but we will do our best. Email us! \nRules\nThe 4v4 Variation follows the USA Ultimate 2022 Edition Rules (i.e. 10 stalls) with the following exceptions: \n\nGames are played by teams of 4 on the field with a gender ratio of 2/2 (See UC’s 2017 annoucement\, note our transgender inclusivity policy).\nNo point cap\, only time cap.\nWhen hard cap goes\, unless the game is tied or the disc is in the air\, the point ends immediately. If the game is tied\, finish the point. If the disc is released before the hard cap goes and caught in the endzone\, the point counts. This rule is to align with Canadian 4v4 Ultimate Championships.\nThe playing field size is a rectangle shape measuring 18m x 30m. Endzones are 3m deep.\nOnly 2 pulls every game: at the beginning of the game and after halftime. Each team pulls once.\n\nIf the disc lands in-bounds (including endzones) and either stays in-bounds or rolls out of bounds without being touched by the receiving team\, the disc is put in play where it first touched the ground.\n\n\nBrick mark is set at 2m in front of the endzone line.\nAfter a point is scored\, the disc is left in the endzone at the spot in which it was caught. Play restarts in that same endzone (i.e.\, no pull after every point). The team that was scored upon checks the disc in play once the defence is ready.\nMaximum 30 second delay between points. Play resumes when either:\n\n30 seconds have elapsed\, or\nBoth teams are ready through a check.\n\n\nIf 25 seconds elapses and the offense has not put the disc in play\, then defense warns the offense and counts down from 5\, after ‘1’ has been said aloud the defense may begin to count stalls. If 25 seconds have elapsed and the defense is not ready\, then the offense warns the defense and begins to count down from 5. After ‘1’ has been said aloud\, the offense may put the disc into play.\nPlayers may only sub on and off the field between points or from an injury timeout.\n3-minute halftime at the scheduled midpoint of the game.\nTeams switch sides at the half.\nTeams have 1 timeout per half.\nA timeout lasts 60 seconds.\nBefore a game begins\, the Captains should agree on a time piece if a clock is not easily visible from the playing field.\n\n\n\nSold Out
URL:https://www.playwithspirit.com/event/dreamy-december-4v4-2023/
LOCATION:Lamport Stadium\, 1151 King St W\, Toronto\, Ontario\, M6K 1E9\, Canada
CATEGORIES:Club,Ontario 4v4 Circuit
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20231118T080000
DTEND;TZID=America/Toronto:20231118T120000
DTSTAMP:20260503T101143
CREATED:20231016T001509Z
LAST-MODIFIED:20231019T160129Z
UID:15491-1700294400-1700308800@www.playwithspirit.com
SUMMARY:Nefarious November 4v4 2023
DESCRIPTION:4v4 Ultimate Tournament\nAnother event of a season long series! Read more about the Ontario 4v4 circuit.\nGet a great morning workout in – four hours of non-stop play! Register early (including paying!) to confirm your spot in this exclusively intimate tournament. \nSee the Facebook event to check out your competition\, look for a team\, or figure out a carpool! \nRegistration Deadline: November 12\, 2023\, 11:59 PM \nMake sure your team rating reflects your team! To have ratings carry over between events\, teams must: use the same team name and retain a minimum 50% of playing roster.\n\nSold Out\n\nEvent Summary\n\nmixed division\n1-day\n5 40-min games per team\, with no byes\nathletic therapy on-site\n\n\nRefund PolicyWe know life happens......so\, our refund policy is quite lenient!\nBefore the registration deadline\, refunds will be handled on a case-by-base basis. Please email us. \nAfter the registration deadline or registration closes\, we cannot promise any refunds but we will do our best. Email us!\nRules\nThe 4v4 Variation follows the USA Ultimate 2022 Edition Rules (i.e. 10 stalls) with the following exceptions: \n\nGames are played by teams of 4 on the field with a gender ratio of 2/2 (See UC’s 2017 annoucement\, note our transgender inclusivity policy).\nNo point cap\, only time cap.\nWhen hard cap goes\, unless the game is tied or the disc is in the air\, the point ends immediately. If the game is tied\, finish the point. If the disc is released before the hard cap goes and caught in the endzone\, the point counts. This rule is to align with Canadian 4v4 Ultimate Championships.\nThe playing field size is a rectangle shape measuring 18m x 30m. Endzones are 3m deep.\nOnly 2 pulls every game: at the beginning of the game and after halftime. Each team pulls once.\n\nIf the disc lands in-bounds (including endzones) and either stays in-bounds or rolls out of bounds without being touched by the receiving team\, the disc is put in play where it first touched the ground.\n\n\nBrick mark is set at 2m in front of the endzone line.\nAfter a point is scored\, the disc is left in the endzone at the spot in which it was caught. Play restarts in that same endzone (i.e.\, no pull after every point). The team that was scored upon checks the disc in play once the defence is ready.\nMaximum 30 second delay between points. Play resumes when either:\n\n30 seconds have elapsed\, or\nBoth teams are ready through a check.\n\n\nIf 25 seconds elapses and the offense has not put the disc in play\, then defense warns the offense and counts down from 5\, after ‘1’ has been said aloud the defense may begin to count stalls. If 25 seconds have elapsed and the defense is not ready\, then the offense warns the defense and begins to count down from 5. After ‘1’ has been said aloud\, the offense may put the disc into play.\nPlayers may only sub on and off the field between points or from an injury timeout.\n3-minute halftime at the scheduled midpoint of the game.\nTeams switch sides at the half.\nTeams have 1 timeout per half.\nA timeout lasts 60 seconds.\nBefore a game begins\, the Captains should agree on a time piece if a clock is not easily visible from the playing field.\n\n\n\nSold Out
URL:https://www.playwithspirit.com/event/nefarious-november-4v4-2023/
LOCATION:Lamport Stadium\, 1151 King St W\, Toronto\, Ontario\, M6K 1E9\, Canada
CATEGORIES:Club,Ontario 4v4 Circuit
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20231111T080000
DTEND;TZID=America/Toronto:20231111T120000
DTSTAMP:20260503T101143
CREATED:20231018T192555Z
LAST-MODIFIED:20231021T041839Z
UID:15527-1699689600-1699704000@www.playwithspirit.com
SUMMARY:Remembrance Day 4v4
DESCRIPTION:4v4 Ultimate Tournament\nThe first event of the 2023 – 2024 season! Read more about the Ontario 4v4 circuit.\nGet a great morning workout in – four hours of non-stop play! Register early (including paying!) to confirm your spot in this exclusively intimate tournament. \nSee the Facebook event to check out your competition\, look for a team\, or figure out a carpool! \nRegistration Deadline: November 5\, 2023\, 11:59 PM \nMake sure your team rating reflects your team! To have ratings carry over between events\, teams must: use the same team name and retain a minimum 50% of playing roster.\n\nSold Out\n\nEvent Summary\nmixed division\n1-day\n5 40-min games per team\, with no byes\nathletic therapy on-site \n\nRefund PolicyWe know life happens......so\, our refund policy is quite lenient!\nBefore the registration deadline\, refunds will be handled on a case-by-base basis. Please email us. \nAfter the registration deadline or registration closes\, we cannot promise any refunds but we will do our best. Email us! \nRules\nThe 4v4 Variation follows the USA Ultimate 2022 Edition Rules (i.e. 10 stalls) with the following exceptions: \nGames are played by teams of 4 on the field with a gender ratio of 2/2 (See UC’s 2017 annoucement\, note our transgender inclusivity policy).\nNo point cap\, only time cap.\nWhen hard cap goes\, unless the game is tied or the disc is in the air\, the point ends immediately. If the game is tied\, finish the point. If the disc is released before the hard cap goes and caught in the endzone\, the point counts. This rule is to align with Canadian 4v4 Ultimate Championships.\nThe playing field size is a rectangle shape measuring 18m x 30m. Endzones are 3m deep.\nOnly 2 pulls every game: at the beginning of the game and after halftime. Each team pulls once.\nIf the disc lands in-bounds (including endzones) and either stays in-bounds or rolls out of bounds without being touched by the receiving team\, the disc is put in play where it first touched the ground.\nBrick mark is set at 2m in front of the endzone line.\nAfter a point is scored\, the disc is left in the endzone at the spot in which it was caught. Play restarts in that same endzone (i.e.\, no pull after every point). The team that was scored upon checks the disc in play once the defence is ready.\nMaximum 30 second delay between points. Play resumes when either:\n30 seconds have elapsed\, or\nBoth teams are ready through a check.\nIf 25 seconds elapses and the offense has not put the disc in play\, then defense warns the offense and counts down from 5\, after ‘1’ has been said aloud the defense may begin to count stalls. If 25 seconds have elapsed and the defense is not ready\, then the offense warns the defense and begins to count down from 5. After ‘1’ has been said aloud\, the offense may put the disc into play.\nPlayers may only sub on and off the field between points or from an injury timeout.\n3-minute halftime at the scheduled midpoint of the game.\nTeams switch sides at the half.\nTeams have 1 timeout per half.\nA timeout lasts 60 seconds.\nBefore a game begins\, the Captains should agree on a time piece if a clock is not easily visible from the playing field. \n\n\nSold Out\n 
URL:https://www.playwithspirit.com/event/remembrance-day-4v4/
LOCATION:Lamport Stadium\, 1151 King St W\, Toronto\, Ontario\, M6K 1E9\, Canada
CATEGORIES:Club,Ontario 4v4 Circuit
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20230225T080000
DTEND;TZID=America/Toronto:20230225T120000
DTSTAMP:20260503T101143
CREATED:20221126T005327Z
LAST-MODIFIED:20230213T174836Z
UID:15272-1677312000-1677326400@www.playwithspirit.com
SUMMARY:Flashy February 4v4 2023
DESCRIPTION:4v4 Ultimate Tournament\nAnother event of a season long series! Read more about the Ontario 4v4 circuit.\nGet a great morning workout in – four hours of non-stop play! Register early (including paying!) to confirm your spot in this exclusively intimate tournament. \nSee the Facebook event to check out your competition\, look for a team\, or figure out a carpool! \nWe heard you and we are increasing the number of teams we host at our tournaments. We’re holding three iterations of Flashy February: February 4th\, 18th\, and 25th. Register now to secure your spot. \nRegistration Deadline for Flashy February 25th: February 21st\, 2023\, 11:59 PM \nMake sure your team rating reflects your team! To have ratings carry over between events\, teams must: use the same team name and retain a minimum 50% of playing roster.\n\nRegister for Flashy February 25th\n\nEvent Summary\n\nmixed division\n1-day\n5 40-min games per team\, with no byes\nathletic therapy on-site\n\n\nRefund PolicyWe know life happens......so\, our refund policy is quite lenient!\nBefore the registration deadline\, refunds will be handled on a case-by-base basis. Please email us. \nAfter the registration deadline\, we cannot promise any refunds but we will do our best. Email us!\nRules\nThe 4v4 Variation follows the USA Ultimate 2022 Edition Rules (i.e. 10 stalls) with the following exceptions: \n\nGames are played by teams of 4 on the field with a gender ratio of 2/2 (See UC’s 2017 annoucement\, note our transgender inclusivity policy).\nNo point cap\, only time cap.\nWhen hard cap goes\, unless the game is tied or the disc is in the air\, the point ends immediately. If the game is tied\, finish the point. If the disc is released before the hard cap goes and caught in the endzone\, the point counts. This rule is to align with Canadian 4v4 Ultimate Championships.\nThe playing field size is a rectangle shape measuring 18m x 30m. Endzones are 3m deep.\nOnly 2 pulls every game: at the beginning of the game and after halftime. Each team pulls once.\n\nIf the disc lands in-bounds (including endzones) and either stays in-bounds or rolls out of bounds without being touched by the receiving team\, the disc is put in play where it first touched the ground.\n\n\nBrick mark is set at 2m in front of the endzone line.\nAfter a point is scored\, the disc is left in the endzone at the spot in which it was caught. Play restarts in that same endzone (i.e.\, no pull after every point). The team that was scored upon checks the disc in play once the defence is ready.\nMaximum 30 second delay between points. Play resumes when either:\n\n30 seconds have elapsed\, or\nBoth teams are ready through a check.\n\n\nIf 25 seconds elapses and the offense has not put the disc in play\, then defense warns the offense and counts down from 5\, after ‘1’ has been said aloud the defense may begin to count stalls. If 25 seconds have elapsed and the defense is not ready\, then the offense warns the defense and begins to count down from 5. After ‘1’ has been said aloud\, the offense may put the disc into play.\nPlayers may only sub on and off the field between points or from an injury timeout.\n3-minute halftime at the scheduled midpoint of the game.\nTeams switch sides at the half.\nTeams have 1 timeout per half.\nA timeout lasts 60 seconds.\nBefore a game begins\, the Captains should agree on a time piece if a clock is not easily visible from the playing field.\n\n\n\nRegister for Flashy February 25th
URL:https://www.playwithspirit.com/event/flashy-february-4v4-2023/
LOCATION:Lamport Stadium\, 1151 King St W\, Toronto\, Ontario\, M6K 1E9\, Canada
CATEGORIES:Club,Ontario 4v4 Circuit
END:VEVENT
END:VCALENDAR